Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 330 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.9% | 1,417 matches |
| 35 to 50 min | 54.8% | 1,308 matches |
| 50 min or more | 50.2% | 285 matches |
Starting items
Gauntlets of Strength100.0%
Circlet100.0%
Tango100.0%
Iron Branch72.7%
Quelling Blade54.6%
Faerie Fire27.3%
Enchanted Mango18.2%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 137 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 61.3% | 57.1% | 2:33 | |
| 45.3% | 67.7% | 3:49 | |
| 23.4% | 50.0% | 5:30 | |
| 89.1% | 59.8% | 7:33 | |
| 11.7% | 75.0% | 10:49 | |
| 8.8% | 58.3% | 13:28 | |
| 32.8% | 62.2% | 14:09 | |
| 16.8% | 30.4% | 15:09 | |
| 70.8% | 65.0% | 16:10 | |
| 13.9% | 94.7% | 17:42 | |
| 35.0% | 89.6% | 20:38 | |
| 5.1% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage75.0%+21.5 pp24
Outworld Devourer61.2%+7.7 pp227
Luna60.3%+6.8 pp267
Spirit Breaker60.0%+6.5 pp225
Earthshaker60.6%+7.0 pp170
Grimstroke61.1%+7.5 pp149
Phoenix66.7%+13.1 pp51
Death Prophet65.5%+11.9 pp55
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (11 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 10 | 7:33 | 5–1078%10–150% | |
| 10 | 2:29 | 0–567%5–100% | |
| 8 | 16:10 | 5–10100%10–15100%15–2050%25–300% | |
| 7 | 3:36 | 0–583%5–10100% | |
| 5 | 13:10 | 10–1575%15–20100% | |
| 4 | 20:38 | 15–20100%20–25100% | |
| 3 | 5:30 | 0–50%5–1050% | |
| 2 | 15:09 | 10–150%20–250% | |
| 2 | 8:13 | 5–10100% | |
| 2 | 10:49 | 5–10100%10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Axe62.6%+9.1 pp249
Drow Ranger63.9%+10.3 pp166
Clockwerk70.7%+17.2 pp41
Shadow Fiend66.7%+13.1 pp69
Oracle61.6%+8.1 pp125
Pudge57.6%+4.0 pp389
Ursa63.4%+9.9 pp82
Tiny61.9%+8.4 pp105
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Leshrac30.4%-23.2 pp56
Bounty Hunter37.9%-15.7 pp103
Dawnbreaker43.5%-10.1 pp191
Dragon Knight46.0%-7.6 pp348
Spirit Breaker44.7%-8.9 pp215
Winter Wyvern44.4%-9.2 pp187
Vengeful Spirit42.0%-11.5 pp100
Meepo33.3%-20.2 pp27
The column in pp represents the difference from the hero's overall win rate (53.5%); the last number is the sample size.
