Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 69 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 38.8% | 85 matches |
| 35 to 50 min | 59.4% | 69 matches |
| 50 min or more | 72.7% | 11 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.5%
Enchanted Mango47.6%
Magic Stick50.1%
Circlet50.3%
Quelling Blade47.1%
Magic Wand50.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,116 | 49.1% | 1:54 | |
| 832 | 50.5% | 2:58 | |
| 433 | 51.3% | 4:45 | |
| 1,962 | 50.2% | 11:42 | |
| 1,969 | 50.4% | 16:09 | |
| 119 | 53.8% | 18:16 | |
| 1,444 | 54.9% | 23:47 | |
| 1,193 | 66.6% | 30:48 | |
| 841 | 62.9% | 32:43 | |
| 320 | 68.4% | 36:07 | |
| 593 | 71.7% | 36:29 | |
| 113 | 74.3% | 42:35 |
Best allies
Win rate with each ally (minimum of 1 matches).
Earthshaker75.0%+27.6 pp28
Magnus73.1%+25.7 pp26
Night Stalker75.0%+27.6 pp16
Techies66.7%+19.3 pp24
Spirit Breaker62.5%+15.1 pp32
Outworld Devourer65.2%+17.9 pp23
Beastmaster83.3%+36.0 pp6
Rubick57.5%+10.1 pp47
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,969 | 16:09 | 10–1565%15–2048%20–2530% | |
| 1,962 | 11:42 | 5–1064%10–1550%15–2034% | |
| 1,444 | 23:47 | 15–2079%20–2563%25–3039%30–3541% | |
| 1,193 | 30:48 | 20–2581%25–3078%30–3563%35–4049%40–4556% | |
| 1,116 | 1:54 | 0–549% | |
| 841 | 32:43 | 25–3062%30–3567%35–4057%40–4563% | |
| 832 | 2:58 | 0–551%5–1049% | |
| 593 | 36:29 | 30–3578%35–4072%40–4561% | |
| 433 | 4:45 | 0–553%5–1050% | |
| 320 | 36:07 | 25–3045%30–3569%35–4074%40–4567% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain93.8%+46.4 pp16
Shadow Fiend73.3%+26.0 pp15
Necrophos64.5%+17.2 pp31
Warlock75.0%+27.6 pp12
Skywrath Mage62.2%+14.8 pp37
Faceless Void77.8%+30.4 pp9
Batrider83.3%+36.0 pp6
Lina61.5%+14.2 pp26
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Rubick34.0%-13.4 pp53
Tusk18.2%-29.2 pp11
Clockwerk0.0%-47.4 pp4
Slardar25.0%-22.4 pp16
Dragon Knight32.3%-15.1 pp31
Invoker32.3%-15.1 pp31
Marci14.3%-33.1 pp7
Winter Wyvern31.8%-15.5 pp22
The column in pp represents the difference from the hero's overall win rate (47.4%); the last number is the sample size.
