Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 577 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talent data is not yet available.
By match duration
| Up to 35 min | 48.6% | 280 matches |
| 35 to 50 min | 43.9% | 107 matches |
| 50 min or more | 51.5% | 33 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango43.5%
Iron Branch33.3%
Magic Stick33.3%
Blood Grenade38.5%
Faerie Fire75.0%
Quelling Blade66.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter69.1%+24.2 pp55
Visage80.0%+35.1 pp15
Doom66.7%+21.7 pp27
Oracle66.7%+21.7 pp24
Dragon Knight58.5%+13.5 pp65
Enigma66.7%+21.7 pp21
Anti-Mage65.2%+20.3 pp23
Legion Commander58.3%+13.4 pp48
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Warlock77.8%+32.8 pp18
Lone Druid76.5%+31.5 pp17
Batrider85.7%+40.8 pp7
Monkey King70.6%+25.7 pp17
Magnus59.6%+14.6 pp47
Storm Spirit61.5%+16.6 pp26
Axe56.5%+11.6 pp46
Lina57.1%+12.2 pp42
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dragon Knight33.3%-11.6 pp78
Nyx Assassin33.3%-11.6 pp63
Pudge37.5%-7.4 pp136
Winter Wyvern31.6%-13.4 pp38
Tusk32.4%-12.5 pp37
Kunkka26.3%-18.6 pp19
Juggernaut36.9%-8.0 pp65
Outworld Devourer37.7%-7.3 pp69
The column in pp represents the difference from the hero's overall win rate (44.9%); the last number is the sample size.
