Invoker

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
10,966
Win rate
53.2%
Adjusted WR
52.2%
Pick rate
16.4%
Position in the role
#3 of 127
Score
S95/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 499 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

151 matches · 57.0% win rate · 30.3% of matches
Exort
1
Quas
2
Exort
3
Quas
4
Exort
5
Quas
6
Wex
7
Exort
8
Quas
9
Exort
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

Radial Deafening Blast
Picked 100.0% · Win 100.0%
Main pick
25
2x Quas/Wex/Exort Active Bonuses
Picked 0.0% · Win –
+2 Chaos Meteors
Picked 100.0% · Win 65.5%
Main pick
20
+1 Orb Levels
Picked 0.0% · Win –
+25 Alacrity Damage/Speed
Picked 16.2% · Win 60.4%
15
-6s Cold Snap Cooldown
Picked 83.8% · Win 60.7%
Main pick
+50 Ice Wall DPS
Picked 89.5% · Win 53.5%
Main pick
10
-5s Tornado Cooldown
Picked 10.5% · Win 49.0%

By match duration

Up to 35 min50.0%3,075 matches
35 to 50 min53.9%3,565 matches
50 min or more49.8%1,047 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Circlet52.9%
  • Iron Branch52.6%
  • Faerie Fire53.2%
  • Mantle of Intelligence52.6%
  • Tango51.8%
  • Observer Ward52.9%
  • Magic Stick52.2%
  • Blood Grenade52.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman8,02953.2%2:25
Magic Wand13,06053.6%3:47
Infused Raindrops3,98951.6%5:37
Kaya14,80853.1%10:05
Meteor Hammer13,99353.2%11:05
Blink Dagger5,36063.3%25:50
Soul Booster11,01762.9%27:02
Octarine Core10,52463.7%28:24
Aghanim's Shard4,37857.3%28:49
Aghanim's Scepter9,10857.8%29:04
Black King Bar8,97554.5%29:59
Shiva's Guard3,61271.3%33:55

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Kaya14,80810:05
5–1058%10–1549%15–2047%20–2553%
Meteor Hammer13,99311:05
5–1062%10–1551%15–2040%20–2552%
Magic Wand13,0603:47
0–554%5–1053%10–1556%15–2050%
Soul Booster11,01727:02
15–2069%20–2563%25–3062%30–3561%35–4062%40–4560%45–5059%
Octarine Core10,52428:24
15–2075%20–2567%25–3061%30–3562%35–4062%40–4558%45–5061%50–5559%
Aghanim's Scepter9,10829:04
10–1583%15–2065%20–2559%25–3056%30–3558%35–4055%40–4555%45–5057%50–5552%
Black King Bar8,97529:59
15–2070%20–2558%25–3054%30–3554%35–4051%40–4554%45–5049%50–5534%
Null Talisman8,0292:25
0–554%5–1049%10–1554%
Blink Dagger5,36025:50
10–1569%15–2064%20–2564%25–3064%30–3561%35–4065%40–4562%45–5053%
Aghanim's Shard4,37828:49
15–2062%20–2561%25–3058%30–3556%35–4056%40–4551%45–5042%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.7%); the last number is the sample size.