Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 668 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.2% | 2,754 matches |
| 35 to 50 min | 53.7% | 2,631 matches |
| 50 min or more | 48.4% | 734 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch54.8%
Circlet53.6%
Tango47.3%
Faerie Fire50.0%
Mantle of Intelligence46.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Tinker71.1%+19.5 pp45
Spirit Breaker60.4%+8.8 pp424
Legion Commander58.1%+6.5 pp444
Phoenix59.8%+8.2 pp194
Dawnbreaker57.8%+6.2 pp327
Lifestealer56.8%+5.2 pp461
Enigma59.5%+7.9 pp168
Bloodseeker64.8%+13.2 pp54
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar68.0%+16.4 pp128
Shadow Fiend64.3%+12.7 pp157
Drow Ranger61.3%+9.8 pp388
Shadow Demon66.2%+14.6 pp71
Necrophos58.3%+6.7 pp400
Dark Willow58.4%+6.8 pp332
Ogre Magi58.0%+6.4 pp376
Medusa69.7%+18.1 pp33
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle40.6%-11.0 pp219
Pugna39.2%-12.4 pp143
Beastmaster35.6%-16.0 pp59
Bounty Hunter44.3%-7.3 pp316
Sven45.0%-6.6 pp382
Void Spirit44.1%-7.5 pp254
Lifestealer46.3%-5.3 pp508
Outworld Devourer46.5%-5.1 pp469
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
