Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 695 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.2% | 2,605 matches |
| 35 to 50 min | 53.0% | 2,260 matches |
| 50 min or more | 48.7% | 616 matches |
Starting items
Tango93.8%
Iron Branch87.5%
Circlet87.5%
Mantle of Intelligence81.3%
Observer Ward81.3%
Faerie Fire56.3%
Blood Grenade25.0%
Sage's Mask12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 304 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 72.0% | 47.0% | 2:16 | |
| 53.6% | 52.8% | 4:56 | |
| 12.5% | 68.4% | 9:44 | |
| 58.9% | 53.1% | 11:41 | |
| 9.9% | 20.0% | 12:27 | |
| 6.6% | 55.0% | 16:46 | |
| 50.0% | 63.2% | 17:18 | |
| 15.1% | 82.6% | 18:55 | |
| 12.8% | 74.4% | 19:11 | |
| 17.1% | 82.7% | 19:34 | |
| 5.9% | 38.9% | 21:25 | |
| 8.6% | 53.8% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Tinker72.7%+21.4 pp44
Spirit Breaker60.1%+8.8 pp396
Legion Commander58.8%+7.5 pp403
Dawnbreaker57.2%+5.9 pp313
Phoenix58.5%+7.1 pp183
Bloodseeker64.7%+13.4 pp51
Lifestealer55.6%+4.3 pp426
Enigma58.1%+6.8 pp167
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (16 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 13 | 2:16 | 0–525%5–100% | |
| 12 | 11:41 | 5–1067%10–1514%15–200% | |
| 12 | 10:20 | 5–1040%10–1514% | |
| 10 | 4:44 | 0–529%5–10100%10–150% | |
| 10 | 17:18 | 10–15100%15–2020%20–2533% | |
| 5 | 7:54 | 0–533%5–10100%20–250% | |
| 2 | 12:27 | 10–150% | |
| 2 | 20:06 | 15–200%20–25100% | |
| 2 | 16:46 | 10–15100%15–20100% | |
| 2 | 21:41 | 20–2550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar66.7%+15.3 pp126
Shadow Fiend64.5%+13.1 pp152
Shadow Demon67.7%+16.3 pp68
Drow Ranger61.0%+9.6 pp356
Ogre Magi58.7%+7.4 pp351
Chaos Knight66.1%+14.7 pp56
Necrophos57.9%+6.6 pp387
Dark Willow57.8%+6.5 pp306
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Pugna37.0%-14.3 pp135
Dazzle39.4%-11.9 pp208
Beastmaster36.1%-15.3 pp61
Void Spirit43.4%-7.9 pp242
Lifestealer45.3%-6.1 pp477
Sven45.2%-6.1 pp356
Bounty Hunter44.9%-6.5 pp303
Wraith King44.5%-6.8 pp229
The column in pp represents the difference from the hero's overall win rate (51.3%); the last number is the sample size.
