Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 372 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.0% | 520 matches |
| 35 to 50 min | 50.6% | 267 matches |
| 50 min or more | 58.0% | 69 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.0%
Iron Branch52.6%
Faerie Fire51.7%
Circlet48.3%
Observer Ward69.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 62 | 53.2% | 3:25 | |
| 71 | 59.2% | 9:54 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage75.0%+25.6 pp24
Troll Warlord80.0%+30.6 pp15
Riki67.7%+18.3 pp31
Juggernaut57.7%+8.3 pp156
Spectre62.3%+12.9 pp61
Spirit Breaker58.9%+9.5 pp107
Largo67.9%+18.4 pp28
Night Stalker58.7%+9.2 pp104
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 71 | 9:54 | 5–1064%10–1553% | |
| 62 | 3:25 | 0–553% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Underlord72.4%+23.0 pp29
Tidehunter62.4%+13.0 pp101
Shadow Fiend65.3%+15.9 pp49
Axe59.5%+10.1 pp126
Kez65.2%+15.8 pp46
Nature's Prophet63.2%+13.7 pp57
Chaos Knight76.9%+27.5 pp13
Slardar63.6%+14.2 pp44
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dragon Knight40.0%-9.4 pp205
Keeper of the Light30.6%-18.9 pp36
Sven39.7%-9.7 pp136
Lycan27.3%-22.2 pp22
Jakiro33.3%-16.1 pp42
Meepo25.0%-24.4 pp16
Pudge43.9%-5.6 pp285
Clinkz34.3%-15.1 pp35
The column in pp represents the difference from the hero's overall win rate (49.4%); the last number is the sample size.
