Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 494 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.5% | 2,964 matches |
| 35 to 50 min | 51.5% | 3,315 matches |
| 50 min or more | 51.1% | 838 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength50.5%
Iron Branch51.1%
Quelling Blade49.6%
Tango48.3%
Magic Stick52.2%
Circlet51.1%
Faerie Fire51.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 652 | 48.5% | 2:13 | |
| 957 | 52.0% | 3:36 | |
| 1,158 | 52.3% | 5:00 | |
| 408 | 52.4% | 13:14 | |
| 598 | 56.7% | 16:02 | |
| 1,191 | 53.3% | 18:08 | |
| 306 | 55.2% | 18:12 | |
| 954 | 52.1% | 26:33 | |
| 194 | 63.9% | 28:36 | |
| 209 | 63.6% | 29:30 | |
| 115 | 55.7% | 30:17 | |
| 246 | 69.1% | 33:20 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker60.6%+8.7 pp213
Earth Spirit59.7%+7.8 pp228
Enigma62.1%+10.2 pp116
Nyx Assassin57.6%+5.8 pp406
Ancient Apparition59.0%+7.2 pp227
Bounty Hunter57.4%+5.5 pp366
Disruptor57.0%+5.1 pp388
Spirit Breaker55.7%+3.8 pp519
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,191 | 18:08 | 10–1550%15–2062%20–2545%25–3037% | |
| 1,158 | 5:00 | 0–553%5–1051% | |
| 957 | 3:36 | 0–550%5–1058% | |
| 954 | 26:33 | 20–2563%25–3051%30–3540% | |
| 652 | 2:13 | 0–549%5–1041% | |
| 598 | 16:02 | 10–1575%15–2053% | |
| 408 | 13:14 | 10–1555%15–2044% | |
| 306 | 18:12 | 15–2057%20–2550% | |
| 246 | 33:20 | 30–3576%35–4057% | |
| 209 | 29:30 | 25–3064%30–3564% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend67.9%+16.0 pp190
Drow Ranger63.4%+11.5 pp426
Slardar65.6%+13.7 pp189
Underlord62.1%+10.3 pp132
Clockwerk63.7%+11.9 pp91
Hoodwink57.6%+5.7 pp490
Centaur Warrunner60.4%+8.6 pp144
Pangolier59.1%+7.2 pp193
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma31.7%-20.2 pp199
Bounty Hunter42.2%-9.7 pp351
Spirit Breaker45.5%-6.4 pp629
Anti-Mage45.5%-6.4 pp591
Outworld Devourer45.9%-5.9 pp577
Visage40.4%-11.5 pp99
Viper44.3%-7.6 pp235
Nyx Assassin46.8%-5.1 pp526
The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.
