Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 531 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.5% | 2,787 matches |
| 35 to 50 min | 51.5% | 2,901 matches |
| 50 min or more | 50.4% | 703 matches |
Starting items
Gauntlets of Strength100.0%
Tango100.0%
Iron Branch83.3%
Magic Stick83.3%
Circlet66.7%
Quelling Blade50.0%
Observer Ward41.7%
Faerie Fire25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 236 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 55.5% | 52.7% | 2:50 | |
| 52.5% | 56.5% | 6:25 | |
| 85.2% | 56.7% | 6:37 | |
| 93.2% | 58.6% | 7:13 | |
| 80.5% | 63.2% | 12:10 | |
| 8.1% | 100.0% | 15:07 | |
| 7.6% | 83.3% | 18:31 | |
| 30.1% | 71.8% | 19:52 | |
| 8.9% | 71.4% | 20:05 | |
| 4.2% | 40.0% | 24:14 | |
| 15.7% | 89.2% | 25:10 | |
| 5.1% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter58.8%+7.0 pp335
Earth Spirit59.9%+8.1 pp212
Nyx Assassin58.0%+6.1 pp371
Dawnbreaker59.4%+7.6 pp197
Disruptor57.0%+5.2 pp351
Ancient Apparition58.5%+6.6 pp207
Outworld Devourer56.6%+4.8 pp325
Enigma60.4%+8.6 pp101
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (12 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 10 | 7:13 | 5–1056%10–150% | |
| 10 | 6:08 | 0–5100%5–1033%10–150% | |
| 8 | 12:10 | 5–10100%10–15100%15–200% | |
| 8 | 5:57 | 0–567%10–15100% | |
| 8 | 2:50 | 0–557%5–100% | |
| 6 | 16:29 | 15–2080%20–250% | |
| 4 | 19:52 | 15–20100%20–25100% | |
| 3 | 23:58 | 20–25100%25–30100% | |
| 2 | 15:08 | 10–15100%15–20100% | |
| 2 | 18:31 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar67.5%+15.6 pp169
Shadow Fiend66.7%+14.9 pp174
Drow Ranger61.1%+9.2 pp380
Clockwerk64.7%+12.9 pp85
Hoodwink58.5%+6.7 pp439
Underlord62.2%+10.4 pp119
Treant Protector65.6%+13.8 pp61
Terrorblade60.3%+8.4 pp151
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma34.3%-17.5 pp178
Bounty Hunter40.9%-10.9 pp330
Spirit Breaker45.3%-6.5 pp574
Outworld Devourer45.3%-6.6 pp537
Visage40.2%-11.6 pp92
Anti-Mage47.2%-4.7 pp543
Legion Commander46.7%-5.1 pp445
Viper45.0%-6.9 pp218
The column in pp represents the difference from the hero's overall win rate (51.8%); the last number is the sample size.
