Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 365 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.8% | 355 matches |
| 35 to 50 min | 41.8% | 251 matches |
| 50 min or more | 34.6% | 55 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.4%
Tango45.0%
Magic Stick47.4%
Quelling Blade43.9%
Sage's Mask49.6%
Faerie Fire43.9%
Circlet48.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 430 | 48.6% | 2:01 | |
| 676 | 46.5% | 4:15 | |
| 981 | 46.3% | 4:23 | |
| 139 | 50.4% | 4:38 | |
| 1,060 | 50.0% | 8:58 | |
| 714 | 55.0% | 15:18 | |
| 1,069 | 45.7% | 15:39 | |
| 1,561 | 48.4% | 19:01 | |
| 1,244 | 48.9% | 26:18 | |
| 329 | 64.1% | 27:20 | |
| 294 | 64.3% | 29:44 | |
| 62 | 51.6% | 30:54 |
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,561 | 19:01 | 10–1561%15–2052%20–2540%25–3046% | |
| 1,244 | 26:18 | 20–2559%25–3047%30–3536%35–4048% | |
| 1,069 | 15:39 | 10–1555%15–2042%20–2531% | |
| 1,060 | 8:58 | 5–1054%10–1542% | |
| 981 | 4:23 | 0–545%5–1051%10–1543% | |
| 714 | 15:18 | 10–1567%15–2049% | |
| 676 | 4:15 | 0–550%5–1037%10–1545% | |
| 430 | 2:01 | 0–549% | |
| 329 | 27:20 | 20–2572%25–3061%30–3565% | |
| 294 | 29:44 | 20–2571%25–3065%30–3563% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Io74.1%+26.4 pp27
Tiny83.3%+35.7 pp12
Monkey King75.0%+27.3 pp24
Invoker63.8%+16.1 pp58
Hoodwink65.1%+17.5 pp43
Keeper of the Light75.0%+27.3 pp12
Shadow Shaman62.9%+15.2 pp35
Queen of Pain64.0%+16.3 pp25
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Meepo0.0%-47.7 pp5
Spirit Breaker31.1%-16.6 pp45
Alchemist12.5%-35.2 pp8
Disruptor34.7%-13.0 pp49
Ember Spirit33.3%-14.3 pp39
Enigma31.0%-16.6 pp29
Witch Doctor38.3%-9.4 pp47
Sniper34.5%-13.2 pp29
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
