Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 301 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.2% | 397 matches |
| 35 to 50 min | 43.4% | 316 matches |
| 50 min or more | 33.8% | 68 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch52.6%
Tango56.7%
Faerie Fire57.1%
Quelling Blade44.4%
Magic Stick48.0%
Circlet64.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer73.5%+25.0 pp34
Magnus75.0%+26.5 pp24
Tusk69.2%+20.7 pp26
Medusa85.7%+37.2 pp7
Tinker68.2%+19.7 pp22
Pudge57.3%+8.8 pp89
Lifestealer58.9%+10.4 pp56
Hoodwink58.0%+9.5 pp50
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny81.3%+32.7 pp16
Hoodwink68.5%+20.0 pp54
Io71.9%+23.4 pp32
Monkey King73.1%+24.6 pp26
Terrorblade66.7%+18.1 pp24
Invoker55.4%+6.9 pp83
Brewmaster68.8%+20.2 pp16
Shadow Demon68.8%+20.2 pp16
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker29.6%-18.9 pp54
Enigma26.5%-22.1 pp34
Sniper26.5%-22.1 pp34
Meepo0.0%-48.5 pp5
Alchemist12.5%-36.0 pp8
Disruptor38.6%-9.9 pp57
Witch Doctor39.3%-9.2 pp56
Kez25.0%-23.5 pp12
The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.
