Arc Warden

Day 10/10 · Divine and Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
54
Win rate
48.2%
Adjusted WR
35.4%
Pick rate
0.1%
Position in the role
#80 of 127
Score
C37/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 87 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

7 matches · 71.4% win rate · 8.1% of matches
Spark Wraith
1
Flux
2
Spark Wraith
3
Flux
4
Spark Wraith
5
Tempest Double
6
Spark Wraith
7
Flux
8
Flux
9
Magnetic Field
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

+1.0 Runic Infusion All Attributes Bonus
Picked 15.4% · Win 0.0%
25
+30s Spark Wraith Duration
Picked 84.6% · Win 63.6%
Main pick
+240 Spark Wraith Damage
Picked 7.1% · Win 50.0%
20
-4s Magnetic Field Cooldown
Picked 92.9% · Win 76.9%
Main pick
+20% Flux Slow
Picked 52.9% · Win 58.3%
Most picked
15
+25 Magnetic Field Attack Speed
Picked 47.1% · Win 68.8%
Best win rate
+200 Flux Cast Range
Picked 77.0% · Win 52.2%
Most picked
10
+200 Health
Picked 23.0% · Win 55.0%
Best win rate

By match duration

Up to 35 min50.4%573 matches
35 to 50 min54.0%491 matches
50 min or more51.2%129 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango52.1%
  • Blood Grenade54.4%
  • Iron Branch56.5%
  • Faerie Fire58.3%
  • Magic Stick56.8%
  • Circlet65.6%
  • Sentry Ward51.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.0%); the last number is the sample size.