Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 266 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 55.4% | 500 matches |
| 35 to 50 min | 53.5% | 243 matches |
| 50 min or more | 34.0% | 50 matches |
Starting items
Iron Branch100.0%
Sentry Ward100.0%
Tango100.0%
Blood Grenade75.0%
Circlet50.0%
Faerie Fire50.0%
Orb of Frost50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 146 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 18.5% | 51.8% | 1:29 | |
| 16.4% | 45.8% | 3:53 | |
| 51.4% | 45.3% | 4:27 | |
| 30.8% | 68.9% | 10:25 | |
| 37.0% | 48.2% | 15:20 | |
| 37.0% | 55.6% | 17:47 | |
| 37.7% | 69.1% | – | |
| 13.7% | 85.0% | – | |
| 12.3% | 50.0% | – | |
| 9.6% | 35.7% | – | |
| 8.2% | 41.7% | – | |
| 6.8% | 60.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Shadow Shaman71.1%+20.0 pp45
Leshrac63.9%+12.7 pp166
Outworld Devourer63.2%+12.1 pp68
Spirit Breaker57.8%+6.7 pp128
Dragon Knight55.6%+4.4 pp171
Techies57.6%+6.4 pp99
Dazzle63.6%+12.5 pp33
Pugna65.4%+14.2 pp26
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 5:13 | 0–550%5–100% | |
| 2 | 15:34 | 15–20100% | |
| 2 | 7:26 | 5–10100% | |
| 2 | 6:36 | 0–5100%10–15100% | |
| 2 | 11:13 | 5–10100%10–15100% | |
| 1 | 1:29 | 0–50% | |
| 1 | 20:02 | 20–250% | |
| 1 | 3:53 | 0–50% | |
| 1 | 6:45 | 5–100% | |
| 1 | 21:09 | 20–250% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion62.0%+10.8 pp163
Zeus66.1%+15.0 pp62
Muerta73.7%+22.5 pp19
Necrophos59.6%+8.5 pp109
Phantom Lancer60.0%+8.9 pp100
Shadow Demon72.2%+21.1 pp18
Tiny65.6%+14.5 pp32
Dragon Knight55.8%+4.7 pp154
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Beastmaster25.9%-25.2 pp27
Oracle31.9%-19.2 pp47
Luna38.9%-12.2 pp113
Ursa35.7%-15.4 pp56
Undying40.2%-10.9 pp87
Spirit Breaker42.5%-8.7 pp113
Death Prophet34.4%-16.8 pp32
Marci37.2%-13.9 pp43
The column in pp represents the difference from the hero's overall win rate (51.2%); the last number is the sample size.
