Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 320 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 54.9% | 304 matches |
| 35 to 50 min | 44.9% | 428 matches |
| 50 min or more | 52.7% | 112 matches |
Starting items
Iron Branch100.0%
Tango100.0%
Circlet80.0%
Faerie Fire80.0%
Enchanted Mango60.0%
Slippers of Agility20.0%
Blood Grenade20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 71 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 15.5% | 36.4% | 1:08 | |
| 22.5% | 62.5% | 1:45 | |
| 31.0% | 54.6% | 2:45 | |
| 16.9% | 75.0% | 3:11 | |
| 59.2% | 71.4% | 4:59 | |
| 49.3% | 71.4% | 8:40 | |
| 23.9% | 58.8% | 13:55 | |
| 26.8% | 73.7% | 14:34 | |
| 16.9% | 75.0% | 15:53 | |
| 29.6% | 76.2% | – | |
| 15.5% | 72.7% | – | |
| 12.7% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Marci79.0%+26.6 pp38
Bounty Hunter64.8%+12.5 pp91
Earthshaker63.0%+10.7 pp100
Spirit Breaker61.3%+9.0 pp137
Anti-Mage60.2%+7.8 pp133
Luna61.7%+9.4 pp94
Disruptor61.7%+9.4 pp94
Sven60.7%+8.4 pp112
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 4:59 | 0–550%5–10100% | |
| 3 | 8:40 | 5–10100%10–150% | |
| 3 | 3:11 | 0–550%5–10100% | |
| 3 | 13:11 | 5–10100%10–15100%15–200% | |
| 2 | 15:19 | 10–15100%15–20100% | |
| 1 | 14:34 | 10–150% | |
| 1 | 1:08 | 0–50% | |
| 1 | 1:45 | 0–5100% | |
| 1 | 2:45 | 0–5100% | |
| 1 | 20:26 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar71.9%+19.6 pp57
Tidehunter64.9%+12.6 pp114
Timbersaw69.4%+17.0 pp49
Lion62.4%+10.0 pp162
Troll Warlord72.0%+19.7 pp25
Ember Spirit64.1%+11.7 pp64
Crystal Maiden60.9%+8.5 pp92
Axe57.6%+5.2 pp132
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lycan17.7%-34.7 pp17
Enigma25.0%-27.4 pp36
Centaur Warrunner26.7%-25.7 pp30
Abaddon25.0%-27.4 pp20
Visage30.8%-21.6 pp26
Legion Commander40.6%-11.8 pp101
Phantom Lancer39.2%-13.2 pp74
Lich40.2%-12.1 pp87
The column in pp represents the difference from the hero's overall win rate (52.3%); the last number is the sample size.
