Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 121 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.6% | 248 matches |
| 35 to 50 min | 45.9% | 231 matches |
| 50 min or more | 48.6% | 70 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango40.3%
Iron Branch42.8%
Circlet38.6%
Magic Stick52.3%
Faerie Fire38.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 32 | 50.0% | 3:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Huskar76.5%+26.9 pp17
Pudge60.5%+10.9 pp134
Invoker62.0%+12.5 pp79
Shadow Shaman66.7%+17.1 pp36
Night Stalker63.2%+13.6 pp57
Vengeful Spirit68.0%+18.4 pp25
Juggernaut57.1%+7.6 pp105
Anti-Mage58.0%+8.4 pp88
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 32 | 3:00 | 0–550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ring Master76.2%+26.6 pp21
Magnus64.4%+14.8 pp59
Faceless Void67.7%+18.2 pp31
Meepo85.7%+36.1 pp7
Zeus60.6%+11.0 pp66
Dragon Knight58.6%+9.0 pp87
Slark56.5%+6.9 pp124
Axe59.4%+9.9 pp69
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma23.3%-26.2 pp30
Vengeful Spirit30.3%-19.3 pp33
Phantom Lancer38.5%-11.1 pp78
Marci30.8%-18.8 pp26
Bounty Hunter38.1%-11.5 pp63
Winter Wyvern37.3%-12.3 pp51
Viper35.1%-14.4 pp37
Drow Ranger39.4%-10.2 pp66
The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.
