Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 275 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.8% | 972 matches |
| 35 to 50 min | 49.2% | 974 matches |
| 50 min or more | 53.0% | 251 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango44.1%
Quelling Blade46.0%
Iron Branch45.4%
Magic Stick43.2%
Faerie Fire44.7%
Circlet39.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 140 | 40.7% | 2:25 | |
| 53 | 54.7% | 8:29 | |
| 30 | 56.7% | 11:00 | |
| 54 | 46.3% | 13:30 | |
| 219 | 51.1% | 15:59 | |
| 30 | 56.7% | 23:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Marci67.2%+15.5 pp64
Silencer61.3%+9.6 pp93
Zeus59.8%+8.2 pp107
Dawnbreaker58.2%+6.5 pp141
Rubick55.4%+3.8 pp294
Invoker55.9%+4.2 pp222
Bounty Hunter58.1%+6.4 pp124
Kunkka64.3%+12.6 pp42
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 219 | 15:59 | 10–1557%15–2050% | |
| 140 | 2:25 | 0–541% | |
| 54 | 13:30 | 10–1546% | |
| 53 | 8:29 | 5–1055% | |
| 30 | 11:00 | 10–1557% | |
| 30 | 23:00 | 20–2557% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar77.3%+25.6 pp44
Snapfire69.5%+17.9 pp128
Oracle66.7%+15.0 pp75
Shadow Demon72.4%+20.8 pp29
Shadow Fiend66.1%+14.5 pp62
Phantom Assassin64.0%+12.3 pp75
Axe58.4%+6.8 pp202
Io63.6%+12.0 pp55
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage20.0%-31.7 pp20
Enigma36.4%-15.3 pp55
Vengeful Spirit40.2%-11.4 pp92
Ring Master40.0%-11.7 pp75
Outworld Devourer44.4%-7.2 pp171
Bounty Hunter43.3%-8.3 pp120
Grimstroke42.6%-9.1 pp101
Night Stalker42.1%-9.6 pp88
The column in pp represents the difference from the hero's overall win rate (51.7%); the last number is the sample size.
