Ursa

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
605
Win rate
51.9%
Adjusted WR
47.9%
Pick rate
7.2%
Position in the meta
#41 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 359 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

131 matches · 58.0% win rate · 36.5% of matches
Fury Swipes
1
Earthshock
2
Fury Swipes
3
Overpower
4
Fury Swipes
5
Enrage
6
Fury Swipes
7
Overpower
8
Overpower
9
Overpower
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

Earthshock has 2 Charges
Picked 13.5% · Win 61.8%
Best win rate
25
+3 Overpower Attacks
Picked 86.5% · Win 60.7%
Most picked
+300 Earthshock Radius
Picked 12.2% · Win 56.9%
Best win rate
20
+6 Fury Swipes Damage
Picked 87.8% · Win 54.6%
Most picked
+?% Maul Health As Damage
Picked 0.0% · Win –
15
+25% Enrage Status Resistance
Picked 100.0% · Win 51.9%
Main pick
+9s Fury Swipes Reset Time
Picked 70.7% · Win 50.4%
Most picked
10
+1.75 Mana Regen
Picked 29.3% · Win 51.3%
Best win rate

By match duration

Up to 35 min52.2%366 matches
35 to 50 min51.3%195 matches
50 min or more52.3%44 matches

Starting items

  • Iron Branch100.0%
  • Tango100.0%
  • Quelling Blade92.9%
  • Magic Stick78.6%
  • Faerie Fire50.0%
  • Circlet28.6%
  • Observer Ward14.3%
  • Enchanted Mango7.1%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 144 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand48.6%64.3%3:34
Power Treads16.7%58.3%5:50
Phase Boots78.5%63.7%6:13
Battle Fury79.2%63.2%14:43
Diffusal Blade6.3%66.7%16:46
Blink Dagger75.7%67.9%17:24
Skull Basher30.6%81.8%21:06
Black King Bar16.0%78.3%23:53
Abyssal Blade14.6%100.0%24:22
Aghanim's Scepter8.3%91.7%–
Desolator6.3%100.0%–
Bracer4.2%50.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (14 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Perseverance129:55
5–1038%10–150%
Magic Wand103:08
Start100%0–529%5–100%
Phase Boots106:02
0–5100%5–1022%
Blink Dagger917:24
10–15100%15–2025%20–250%
Battle Fury914:43
10–1560%15–200%
Power Treads45:50
5–1025%
Infused Raindrops44:40
0–533%5–10100%
Skull Basher320:41
15–20100%20–250%
Black King Bar223:53
20–25100%25–300%
Wraith Band119:54
15–200%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.1%); the last number is the sample size.