Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 256 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.9% | 532 matches |
| 35 to 50 min | 50.3% | 493 matches |
| 50 min or more | 52.3% | 128 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade50.7%
Iron Branch51.1%
Tango50.7%
Magic Stick50.4%
Faerie Fire50.9%
Circlet51.4%
Slippers of Agility47.9%
Orb of Frost53.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,602 | 50.9% | 4:10 | |
| 9,040 | 51.2% | 10:16 | |
| 9,020 | 51.2% | 13:51 | |
| 9,124 | 51.7% | 17:02 | |
| 7,956 | 55.5% | 22:59 | |
| 5,782 | 50.4% | 26:59 | |
| 1,375 | 61.0% | 29:52 | |
| 3,310 | 60.9% | 30:59 | |
| 5,016 | 66.7% | 32:06 | |
| 4,728 | 67.4% | 33:24 | |
| 2,965 | 57.3% | 33:25 | |
| 1,593 | 72.7% | 41:07 |
Best allies
Win rate with each ally (minimum of 1 matches).
Marci67.7%+16.8 pp65
Bounty Hunter60.3%+9.4 pp131
Silencer60.8%+9.8 pp107
Kunkka62.5%+11.6 pp56
Rubick54.7%+3.8 pp340
Dawnbreaker56.5%+5.6 pp154
Earthshaker55.1%+4.2 pp216
Doom57.8%+6.9 pp109
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9,124 | 17:02 | 10–1577%15–2053%20–2527%25–3037% | |
| 9,040 | 10:16 | 5–1059%10–1547%15–2032% | |
| 9,020 | 13:51 | 10–1559%15–2036%20–2514% | |
| 7,956 | 22:59 | 15–2076%20–2555%25–3045%30–3536%35–4040% | |
| 6,602 | 4:10 | 0–551%5–1048%10–1558%15–2050%20–2535% | |
| 5,782 | 26:59 | 15–2078%20–2562%25–3048%30–3539%35–4044%40–4552% | |
| 5,016 | 32:06 | 20–2577%25–3076%30–3568%35–4059%40–4550%45–5051% | |
| 4,728 | 33:24 | 20–2583%25–3080%30–3570%35–4060%40–4552%45–5051%50–5556% | |
| 3,310 | 30:59 | 20–2572%25–3060%30–3560%35–4050%40–4560%45–5056%50–5552% | |
| 2,965 | 33:25 | 20–2573%25–3066%30–3558%35–4050%40–4548%45–5057%50–5533% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar72.9%+22.0 pp48
Snapfire66.7%+15.7 pp150
Shadow Fiend64.4%+13.5 pp73
Oracle63.2%+12.3 pp87
Axe58.5%+7.6 pp217
Shadow Demon68.8%+17.8 pp32
Broodmother75.0%+24.1 pp16
Alchemist71.4%+20.5 pp21
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage17.4%-33.5 pp23
Vengeful Spirit38.5%-12.4 pp109
Disruptor39.2%-11.7 pp125
Night Stalker40.2%-10.7 pp102
Bounty Hunter41.1%-9.8 pp124
Phantom Lancer41.7%-9.2 pp127
Ring Master40.0%-10.9 pp85
Enigma37.9%-13.0 pp58
The column in pp represents the difference from the hero's overall win rate (50.9%); the last number is the sample size.
