Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 249 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 53.7% | 233 matches |
| 35 to 50 min | 46.8% | 156 matches |
| 50 min or more | 36.4% | 33 matches |
Starting items
Iron Branch100.0%
Tango100.0%
Circlet85.7%
Faerie Fire85.7%
Magic Wand57.1%
Magic Stick28.6%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 77 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 61.0% | 40.4% | 0:37 | |
| 13.0% | 30.0% | 4:09 | |
| 97.4% | 44.0% | 6:41 | |
| 29.9% | 43.5% | 8:29 | |
| 85.7% | 51.5% | 13:01 | |
| 72.7% | 50.0% | 15:30 | |
| 39.0% | 46.7% | 16:54 | |
| 14.3% | 54.6% | 19:03 | |
| 26.0% | 75.0% | 19:38 | |
| 18.2% | 100.0% | 22:32 | |
| 7.8% | 33.3% | – | |
| 6.5% | 40.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander66.7%+19.4 pp69
Lich67.4%+20.1 pp49
Tusk59.5%+12.2 pp42
Vengeful Spirit66.7%+19.4 pp18
Rubick52.7%+5.4 pp112
Tinker65.0%+17.7 pp20
Ogre Magi56.1%+8.8 pp57
Hoodwink54.1%+6.8 pp74
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (7 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7 | 6:41 | 0–5100%5–1033% | |
| 4 | 15:15 | 5–10100%15–2067% | |
| 4 | 8:29 | 0–50%5–1050%10–150% | |
| 3 | 15:30 | 15–20100% | |
| 3 | 5:10 | 0–550%5–10100% | |
| 3 | 19:49 | 15–20100%20–25100% | |
| 3 | 13:01 | 10–15100% | |
| 2 | 19:01 | 15–20100%20–25100% | |
| 2 | 22:32 | 20–25100% | |
| 2 | 19:38 | 15–20100%20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Terrorblade70.6%+23.3 pp17
Muerta75.0%+27.7 pp12
Death Prophet68.4%+21.1 pp19
Witch Doctor56.7%+9.4 pp67
Lion54.6%+7.2 pp99
Huskar68.8%+21.5 pp16
Keeper of the Light60.6%+13.3 pp33
Earthshaker54.6%+7.2 pp77
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle26.9%-20.4 pp26
Doom29.4%-17.9 pp34
Spectre30.8%-16.5 pp39
Ember Spirit33.3%-14.0 pp54
Luna37.0%-10.3 pp81
Outworld Devourer35.5%-11.8 pp62
Pudge39.5%-7.8 pp119
Crystal Maiden36.4%-10.9 pp55
The column in pp represents the difference from the hero's overall win rate (47.3%); the last number is the sample size.
