Storm Spirit

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
25
Win rate
52.0%
Adjusted WR
33.5%
Pick rate
0.0%
Position in the role
#100 of 127
Score
D22/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 667 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

204 matches · 51.5% win rate · 30.6% of matches
Static Remnant
1
Overload
2
Static Remnant
3
Overload
4
Static Remnant
5
Ball Lightning
6
Static Remnant
7
Electric Vortex
8
Overload
9
Overload
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

=2x Overload Attack Bounce
Picked 53.8% · Win 57.1%
Main pick
25
450 Distance Auto Remnant in Ball Lightning
Picked 46.2% · Win 50.0%
+0.2s Electric Vortex Duration
Picked 78.1% · Win 48.0%
Main pick
20
-1.25s Static Remnant Cooldown
Picked 21.9% · Win 28.6%
+250 Health
Picked 43.9% · Win 50.0%
Best win rate
15
+60 Static Remnant Damage
Picked 56.1% · Win 47.8%
Most picked
+25.0/25.0% Overload Attack/Movement Speed Slow
Picked 2.3% · Win 100.0%
Best win rate
10
+1.5 Mana Regen
Picked 97.7% · Win 44.2%
Most picked

By match duration

Up to 35 min42.9%585 matches
35 to 50 min49.7%322 matches
50 min or more51.5%66 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.2%
  • Tango48.5%
  • Circlet50.0%
  • Magic Stick44.4%
  • Faerie Fire55.6%
  • Mantle of Intelligence50.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.5%); the last number is the sample size.