Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 577 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 39.3% | 410 matches |
| 35 to 50 min | 51.0% | 341 matches |
| 50 min or more | 54.3% | 81 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Faerie Fire83.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 102 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 70.6% | 30.6% | 1:34 | |
| 67.6% | 44.9% | 5:20 | |
| 70.6% | 44.4% | 5:48 | |
| 92.2% | 42.6% | 8:04 | |
| 58.8% | 40.0% | 16:39 | |
| 14.7% | 60.0% | 17:24 | |
| 30.4% | 71.0% | 19:43 | |
| 15.7% | 43.8% | 27:23 | |
| 21.6% | 4.6% | – | |
| 11.8% | 100.0% | – | |
| 9.8% | 90.0% | – | |
| 8.8% | 33.3% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Muerta78.6%+32.7 pp14
Witch Doctor56.9%+11.0 pp102
Legion Commander54.9%+9.0 pp111
Dawnbreaker54.6%+8.6 pp121
Phoenix58.7%+12.8 pp46
Bounty Hunter54.8%+8.9 pp84
Magnus55.9%+10.0 pp68
Leshrac83.3%+37.4 pp6
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (6 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6 | 1:32 | 0–533% | |
| 6 | 8:05 | 5–1033% | |
| 5 | 4:01 | 0–550%5–100% | |
| 5 | 6:48 | 0–50%5–1050% | |
| 4 | 13:45 | 10–1567%15–200% | |
| 4 | 14:16 | 10–1533%20–25100% | |
| 3 | 19:24 | 10–150%20–25100% | |
| 3 | 19:43 | 10–150%20–25100% | |
| 2 | 17:24 | 15–20100% | |
| 2 | 4:27 | 0–50%5–10100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Undying63.2%+17.3 pp95
Dark Seer60.3%+14.4 pp73
Ogre Magi58.3%+12.4 pp96
Shadow Fiend62.5%+16.6 pp40
Slardar61.9%+16.0 pp42
Sniper56.8%+10.9 pp95
Nature's Prophet58.3%+12.4 pp60
Windranger51.4%+5.5 pp183
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma21.1%-24.9 pp38
Legion Commander32.1%-13.8 pp112
Shadow Shaman32.9%-13.0 pp70
Outworld Devourer38.6%-7.3 pp145
Clockwerk28.6%-17.3 pp28
Keeper of the Light31.6%-14.3 pp38
Pugna28.0%-17.9 pp25
Arc Warden32.5%-13.4 pp40
The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.
