Slardar

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
122
Win rate
38.5%
Adjusted WR
30.4%
Pick rate
0.6%
Position in the role
#81 of 126
Score
C38/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 393 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

89 matches · 41.6% win rate · 22.7% of matches
Slithereen Crush
1
Bash of the Deep
2
Slithereen Crush
3
Guardian Sprint
4
Slithereen Crush
5
Corrosive Haze
6
Slithereen Crush
7
Guardian Sprint
8
Guardian Sprint
9
Guardian Sprint
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-3s Slithereen Crush Cooldown
Picked 17.9% · Win 63.1%
25
Corrosive Haze Undispellable
Picked 82.1% · Win 66.8%
Main pick
+125 Slithereen Crush Damage
Picked 95.7% · Win 60.9%
Most picked
20
+16% Seaborn Sentinel Bonus Attack Damage
Picked 4.3% · Win 61.3%
Best win rate
+250 Health
Picked 24.5% · Win 49.1%
15
-3 Corrosive Haze Armor
Picked 75.5% · Win 53.8%
Main pick
+2s Guardian Sprint Duration
Picked 47.1% · Win 51.3%
Best win rate
10
+30 Bash of the Deep Damage
Picked 52.9% · Win 48.0%
Most picked

By match duration

Up to 35 min39.6%311 matches
35 to 50 min47.1%223 matches
50 min or more53.7%67 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango49.5%
  • Iron Branch49.1%
  • Quelling Blade48.7%
  • Gauntlets of Strength48.2%
  • Faerie Fire50.6%
  • Circlet47.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer41049.3%1:56
Infused Raindrops11247.3%3:57
Magic Wand60051.3%4:11
Soul Ring12259.0%7:27
Blink Dagger93950.5%12:43
Echo Sabre27158.7%19:17
Black King Bar67355.3%26:29

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger93912:43
5–1066%10–1553%15–2039%
Black King Bar67326:29
20–2569%25–3051%30–3546%
Magic Wand6004:11
0–552%5–1050%
Bracer4101:56
0–549%5–1047%
Echo Sabre27119:17
15–2065%20–2552%
Soul Ring1227:27
5–1059%
Infused Raindrops1123:57
0–551%5–1041%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (43.4%); the last number is the sample size.