Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 273 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.6% | 1,077 matches |
| 35 to 50 min | 47.3% | 974 matches |
| 50 min or more | 50.4% | 262 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango45.7%
Blood Grenade45.9%
Mantle of Intelligence46.5%
Circlet47.4%
Sentry Ward45.7%
Iron Branch45.9%
Enchanted Mango44.3%
Magic Stick44.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,971 | 48.7% | 3:22 | |
| 1,029 | 44.3% | 6:29 | |
| 331 | 48.3% | 6:40 | |
| 2,061 | 46.4% | 8:14 | |
| 2,045 | 49.4% | 19:19 | |
| 291 | 51.2% | 23:07 | |
| 995 | 55.8% | 24:36 | |
| 415 | 45.8% | 26:53 | |
| 35 | 42.9% | 28:00 | |
| 250 | 53.2% | 28:12 | |
| 845 | 57.4% | 33:56 | |
| 208 | 59.6% | 37:18 |
Best allies
Win rate with each ally (minimum of 1 matches).
Crystal Maiden61.7%+12.0 pp107
Dazzle64.3%+14.6 pp56
Nyx Assassin58.1%+8.4 pp117
Bounty Hunter60.3%+10.6 pp73
Dawnbreaker58.0%+8.3 pp112
Omniknight70.0%+20.3 pp20
Lifestealer54.9%+5.3 pp202
Undying58.2%+8.5 pp91
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,061 | 8:14 | 0–550%5–1046%10–1546%15–2038% | |
| 2,045 | 19:19 | 10–1556%15–2054%20–2544%25–3040% | |
| 1,971 | 3:22 | 0–549%5–1048%10–1550% | |
| 1,029 | 6:29 | 0–547%5–1044%10–1540%15–2044% | |
| 995 | 24:36 | 15–2057%20–2556%25–3057%30–3553%35–4054% | |
| 845 | 33:56 | 25–3063%30–3560%35–4055%40–4549% | |
| 415 | 26:53 | 20–2547%25–3049%30–3540% | |
| 331 | 6:40 | 0–546%5–1049%10–1552% | |
| 291 | 23:07 | 15–2068%20–2551%25–3046% | |
| 250 | 28:12 | 20–2550%25–3054%30–3555%35–4053% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King65.5%+15.8 pp58
Drow Ranger60.4%+10.7 pp159
Timbersaw63.2%+13.5 pp76
Tiny62.7%+13.0 pp75
Zeus58.5%+8.8 pp147
Kunkka61.4%+11.7 pp57
Juggernaut55.1%+5.4 pp198
Queen of Pain57.4%+7.7 pp108
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter32.8%-16.9 pp116
Clockwerk28.6%-21.1 pp35
Spirit Breaker39.6%-10.1 pp235
Oracle34.9%-14.8 pp63
Wraith King38.9%-10.8 pp126
Omniknight32.5%-17.2 pp40
Outworld Devourer42.7%-7.0 pp218
Windranger44.3%-5.4 pp246
The column in pp represents the difference from the hero's overall win rate (49.7%); the last number is the sample size.
