Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 226 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.8% | 671 matches |
| 35 to 50 min | 47.5% | 596 matches |
| 50 min or more | 47.2% | 142 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango45.7%
Blood Grenade45.9%
Mantle of Intelligence46.5%
Circlet47.4%
Sentry Ward45.7%
Iron Branch45.9%
Enchanted Mango44.3%
Magic Stick44.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,971 | 48.7% | 3:22 | |
| 1,029 | 44.3% | 6:29 | |
| 331 | 48.3% | 6:40 | |
| 2,061 | 46.4% | 8:14 | |
| 2,045 | 49.4% | 19:19 | |
| 291 | 51.2% | 23:07 | |
| 995 | 55.8% | 24:36 | |
| 415 | 45.8% | 26:53 | |
| 35 | 42.9% | 28:00 | |
| 250 | 53.2% | 28:12 | |
| 845 | 57.4% | 33:56 | |
| 208 | 59.6% | 37:18 |
Best allies
Win rate with each ally (minimum of 1 matches).
Void Spirit61.8%+12.9 pp76
Lifestealer55.9%+7.0 pp254
Ember Spirit57.5%+8.6 pp153
Dragon Knight54.4%+5.5 pp316
Bounty Hunter59.5%+10.6 pp84
Tiny61.0%+12.1 pp59
Undying57.3%+8.3 pp110
Visage64.7%+15.8 pp34
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,061 | 8:14 | 0–550%5–1046%10–1546%15–2038% | |
| 2,045 | 19:19 | 10–1556%15–2054%20–2544%25–3040% | |
| 1,971 | 3:22 | 0–549%5–1048%10–1550% | |
| 1,029 | 6:29 | 0–547%5–1044%10–1540%15–2044% | |
| 995 | 24:36 | 15–2057%20–2556%25–3057%30–3553%35–4054% | |
| 845 | 33:56 | 25–3063%30–3560%35–4055%40–4549% | |
| 415 | 26:53 | 20–2547%25–3049%30–3540% | |
| 331 | 6:40 | 0–546%5–1049%10–1552% | |
| 291 | 23:07 | 15–2068%20–2551%25–3046% | |
| 250 | 28:12 | 20–2550%25–3054%30–3555%35–4053% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King66.7%+17.7 pp63
Shadow Fiend63.0%+14.0 pp81
Drow Ranger57.7%+8.8 pp175
Storm Spirit61.3%+12.4 pp75
Queen of Pain57.7%+8.7 pp137
Underlord60.6%+11.7 pp66
Zeus55.0%+6.1 pp189
Timbersaw57.8%+8.9 pp90
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Omniknight30.4%-18.5 pp46
Bounty Hunter37.0%-11.9 pp146
Oracle33.8%-15.1 pp71
Spirit Breaker39.9%-9.1 pp281
Shadow Shaman42.6%-6.4 pp188
Sven43.6%-5.3 pp243
Clockwerk34.2%-14.7 pp38
Wraith King42.2%-6.8 pp147
The column in pp represents the difference from the hero's overall win rate (48.9%); the last number is the sample size.
