Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 235 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.0% | 649 matches |
| 35 to 50 min | 47.8% | 561 matches |
| 50 min or more | 47.4% | 133 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Mantle of Intelligence49.5%
Circlet50.9%
Tango46.6%
Iron Branch48.6%
Observer Ward51.8%
Faerie Fire44.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,373 | 51.4% | 2:32 | |
| 113 | 46.9% | 3:12 | |
| 123 | 52.0% | 4:08 | |
| 29 | 55.2% | 6:00 | |
| 848 | 49.4% | 11:59 | |
| 1,303 | 50.8% | 15:30 | |
| 107 | 52.3% | 15:46 | |
| 397 | 62.7% | 23:03 | |
| 446 | 62.6% | 23:48 | |
| 450 | 54.7% | 24:24 | |
| 601 | 55.6% | 28:06 | |
| 557 | 63.0% | 34:10 |
Best allies
Win rate with each ally (minimum of 1 matches).
Ember Spirit58.2%+8.9 pp146
Void Spirit60.8%+11.5 pp74
Sven57.1%+7.7 pp163
Visage65.7%+16.4 pp35
Bounty Hunter60.0%+10.7 pp80
Dazzle61.7%+12.3 pp60
Dragon Knight54.6%+5.2 pp297
Lifestealer55.0%+5.7 pp240
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,373 | 2:32 | 0–552%5–1044% | |
| 1,303 | 15:30 | 5–1060%10–1549%15–2052%20–2549%25–3025% | |
| 848 | 11:59 | 5–1056%10–1551%15–2037% | |
| 601 | 28:06 | 20–2560%25–3054%30–3555% | |
| 557 | 34:10 | 25–3071%30–3567%35–4057%40–4556% | |
| 450 | 24:24 | 15–2058%20–2558%25–3049%30–3553% | |
| 446 | 23:48 | 15–2066%20–2561%25–3065%30–3552% | |
| 397 | 23:03 | 15–2066%20–2560%25–3065% | |
| 123 | 4:08 | 0–553%5–1050% | |
| 113 | 3:12 | 0–547% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King66.1%+16.8 pp62
Tiny62.6%+13.3 pp91
Storm Spirit62.7%+13.3 pp75
Timbersaw61.6%+12.3 pp86
Queen of Pain59.4%+10.1 pp133
Drow Ranger58.2%+8.9 pp170
Underlord62.9%+13.6 pp62
Shadow Fiend60.8%+11.5 pp74
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter36.2%-13.1 pp138
Clockwerk28.6%-20.8 pp35
Spirit Breaker40.2%-9.2 pp269
Oracle35.3%-14.1 pp68
Omniknight32.6%-16.8 pp43
Outworld Devourer43.6%-5.8 pp248
Shadow Shaman42.5%-6.8 pp174
Sven43.6%-5.7 pp236
The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.
