Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 488 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 43.2% | 1,056 matches |
| 35 to 50 min | 48.4% | 1,018 matches |
| 50 min or more | 53.5% | 215 matches |
Starting items
Gauntlets of Strength100.0%
Iron Branch100.0%
Magic Stick100.0%
Quelling Blade50.0%
Faerie Fire25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 96 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 80.2% | 37.7% | 5:13 | |
| 32.3% | 51.6% | 6:06 | |
| 18.8% | 22.2% | 7:22 | |
| 61.5% | 30.5% | 8:23 | |
| 45.8% | 34.1% | 8:58 | |
| 25.0% | 16.7% | 13:50 | |
| 54.2% | 48.1% | 19:24 | |
| 45.8% | 52.3% | 19:47 | |
| 18.8% | 55.6% | – | |
| 14.6% | 100.0% | – | |
| 11.5% | 63.6% | – | |
| 7.3% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Nyx Assassin58.5%+12.0 pp135
Juggernaut57.0%+10.5 pp186
Winter Wyvern58.7%+12.2 pp109
Dragon Knight56.5%+10.0 pp115
Meepo68.4%+21.9 pp19
Ember Spirit54.2%+7.7 pp120
Shadow Shaman51.9%+5.4 pp156
Largo66.7%+20.2 pp18
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 8:23 | 0–50%5–1050%15–20100% | |
| 3 | 8:58 | 0–50%5–10100%15–20100% | |
| 3 | 14:03 | 10–1550%15–200% | |
| 2 | 6:06 | 5–1050% | |
| 2 | 7:22 | 5–1050% | |
| 2 | 19:22 | 15–200%20–250% | |
| 2 | 5:13 | 0–50%5–10100% | |
| 2 | 19:24 | 15–200%20–250% | |
| 1 | 19:47 | 15–200% | |
| 1 | 15:12 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Naga Siren100.0%+53.5 pp10
Phantom Assassin66.7%+20.2 pp69
Tidehunter57.8%+11.3 pp154
Undying55.3%+8.8 pp181
Phantom Lancer56.9%+10.4 pp109
Warlock62.5%+16.0 pp40
Morphling61.4%+14.9 pp44
Marci57.3%+10.9 pp75
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer37.6%-8.9 pp181
Monkey King32.2%-14.3 pp59
Nyx Assassin37.1%-9.3 pp140
Enigma33.3%-13.2 pp57
Omniknight30.3%-16.2 pp33
Zeus38.4%-8.1 pp112
Grimstroke36.1%-10.4 pp72
Dawnbreaker39.9%-6.6 pp153
The column in pp represents the difference from the hero's overall win rate (46.5%); the last number is the sample size.
