Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 1,188 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.8% | 3,188 matches |
| 35 to 50 min | 47.9% | 3,114 matches |
| 50 min or more | 51.8% | 763 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.8%
Tango48.3%
Faerie Fire49.4%
Circlet46.3%
Observer Ward45.5%
Mantle of Intelligence44.4%
Magic Stick49.5%
Sentry Ward51.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,110 | 44.4% | 3:04 | |
| 3,624 | 49.5% | 4:10 | |
| 1,067 | 48.0% | 5:57 | |
| 987 | 47.6% | 6:39 | |
| 2,975 | 50.0% | 9:16 | |
| 2,897 | 49.8% | 11:30 | |
| 1,782 | 50.7% | 16:13 | |
| 4,131 | 50.8% | 19:34 | |
| 3,932 | 53.2% | 26:00 | |
| 1,147 | 53.5% | 29:57 | |
| 683 | 58.0% | 30:30 | |
| 1,095 | 64.4% | 35:47 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter63.0%+12.0 pp189
Visage66.7%+15.7 pp72
Abaddon64.6%+13.7 pp82
Dazzle61.6%+10.6 pp151
Dawnbreaker57.8%+6.9 pp408
Phoenix58.6%+7.7 pp191
Enigma58.5%+7.5 pp195
Pugna60.5%+9.6 pp114
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,131 | 19:34 | 10–1555%15–2053%20–2547%25–3047%30–3547%35–4052% | |
| 3,932 | 26:00 | 15–2065%20–2559%25–3050%30–3546%35–4043%40–4544% | |
| 3,624 | 4:10 | 0–550%5–1048%10–1547% | |
| 2,975 | 9:16 | 0–554%5–1051%10–1550%15–2039% | |
| 2,897 | 11:30 | 5–1055%10–1551%15–2038% | |
| 1,782 | 16:13 | 5–1052%10–1548%15–2049%20–2553%25–3060%30–3552% | |
| 1,147 | 29:57 | 15–2053%20–2552%25–3054%30–3558%35–4050%40–4544% | |
| 1,110 | 3:04 | 0–545%5–1043% | |
| 1,095 | 35:47 | 25–3079%30–3571%35–4057%40–4561%45–5050% | |
| 1,067 | 5:57 | 0–548%5–1046%10–1555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion59.2%+8.3 pp797
Medusa67.3%+16.3 pp55
Tidehunter58.8%+7.8 pp335
Underlord62.2%+11.2 pp119
Centaur Warrunner60.4%+9.4 pp154
Shadow Fiend59.7%+8.7 pp186
Timbersaw57.6%+6.6 pp243
Zeus55.9%+4.9 pp440
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Legion Commander44.0%-6.9 pp495
Keeper of the Light41.3%-9.7 pp143
Bane39.8%-11.2 pp93
Spirit Breaker46.5%-4.5 pp680
Bounty Hunter45.8%-5.2 pp393
Pudge48.1%-2.9 pp1,086
Night Stalker46.3%-4.7 pp408
Juggernaut47.5%-3.5 pp606
The column in pp represents the difference from the hero's overall win rate (51.0%); the last number is the sample size.
