Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 1,222 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.0% | 3,111 matches |
| 35 to 50 min | 47.9% | 2,896 matches |
| 50 min or more | 51.5% | 709 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango29.4%
Iron Branch31.0%
Magic Stick26.1%
Blood Grenade25.0%
Sentry Ward18.8%
Circlet40.0%
Faerie Fire28.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Abaddon67.1%+16.2 pp79
Bounty Hunter63.2%+12.3 pp182
Visage66.7%+15.7 pp72
Dazzle62.2%+11.2 pp148
Phoenix60.7%+9.7 pp183
Dawnbreaker57.9%+6.9 pp401
Enigma59.5%+8.6 pp195
Sven56.4%+5.4 pp504
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion59.6%+8.6 pp784
Medusa68.5%+17.6 pp54
Underlord63.1%+12.1 pp111
Shadow Fiend59.6%+8.6 pp178
Tidehunter57.4%+6.5 pp317
Shadow Demon62.8%+11.9 pp78
Timbersaw58.0%+7.0 pp238
Zeus56.1%+5.1 pp419
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Legion Commander43.6%-7.3 pp484
Spirit Breaker45.5%-5.4 pp657
Bane39.4%-11.6 pp94
Keeper of the Light41.8%-9.1 pp141
Bounty Hunter46.0%-5.0 pp383
Pudge48.3%-2.7 pp1,055
Night Stalker46.4%-4.6 pp397
Juggernaut47.2%-3.7 pp580
The column in pp represents the difference from the hero's overall win rate (50.9%); the last number is the sample size.
