Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 54 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.5% | 299 matches |
| 35 to 50 min | 52.7% | 338 matches |
| 50 min or more | 58.4% | 89 matches |
Starting items
Magic Stick100.0%
Tango100.0%
Quelling Blade50.0%
Iron Branch50.0%
Circlet50.0%
Observer Ward50.0%
Slippers of Agility25.0%
Sentry Ward25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 41 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 61.0% | 64.0% | 1:08 | |
| 34.1% | 57.1% | 4:30 | |
| 87.8% | 63.9% | 10:38 | |
| 43.9% | 72.2% | 13:42 | |
| 65.9% | 66.7% | 14:03 | |
| 43.9% | 88.9% | 16:26 | |
| 7.3% | 100.0% | 21:57 | |
| 19.5% | 25.0% | 23:54 | |
| 14.6% | 100.0% | – | |
| 12.2% | 60.0% | – | |
| 12.2% | 40.0% | – | |
| 7.3% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Arc Warden100.0%+47.9 pp6
Kunkka76.9%+24.8 pp26
Grimstroke68.6%+16.5 pp51
Tusk71.9%+19.7 pp32
Windranger65.0%+12.9 pp80
Dawnbreaker64.7%+12.6 pp68
Witch Doctor63.9%+11.7 pp72
Pudge58.8%+6.7 pp170
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 10:38 | 5–1050%15–20100% | |
| 3 | 14:03 | 10–15100%15–200% | |
| 2 | 2:49 | 0–550% | |
| 2 | 18:54 | 10–15100%20–250% | |
| 2 | 13:42 | 5–100%15–20100% | |
| 1 | 24:47 | 20–250% | |
| 1 | 4:30 | 0–5100% | |
| 1 | 4:25 | 0–5100% | |
| 1 | 21:57 | 20–25100% | |
| 1 | 16:26 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend85.7%+33.6 pp14
Necrophos67.9%+15.7 pp112
Enchantress77.3%+25.1 pp22
Tiny71.9%+19.7 pp32
Hoodwink64.8%+12.7 pp91
Weaver75.0%+22.9 pp20
Legion Commander61.9%+9.8 pp84
Sniper63.8%+11.6 pp58
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker42.5%-9.7 pp73
Dragon Knight44.9%-7.2 pp118
Juggernaut45.7%-6.5 pp138
Ember Spirit43.8%-8.4 pp80
Witch Doctor44.9%-7.2 pp98
Rubick47.1%-5.1 pp155
Magnus42.1%-10.0 pp57
Sven44.0%-8.2 pp75
The column in pp represents the difference from the hero's overall win rate (52.2%); the last number is the sample size.
