Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 88 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 58.1% | 573 matches |
| 35 to 50 min | 53.7% | 508 matches |
| 50 min or more | 43.7% | 119 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.3%
Blood Grenade52.9%
Magic Stick52.3%
Iron Branch54.3%
Sentry Ward54.2%
Faerie Fire53.4%
Enchanted Mango53.1%
Circlet54.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 219 | 55.3% | 2:52 | |
| 1,244 | 53.7% | 5:05 | |
| 1,487 | 52.4% | 6:36 | |
| 491 | 57.8% | 7:43 | |
| 1,229 | 53.3% | 21:05 | |
| 1,283 | 57.5% | 21:30 | |
| 26 | 30.8% | 28:00 | |
| 38 | 63.2% | 37:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle85.0%+30.2 pp20
Keeper of the Light82.6%+27.8 pp23
Phoenix77.3%+22.4 pp22
Pudge62.3%+7.5 pp154
Doom67.3%+12.5 pp52
Sven63.3%+8.5 pp79
Windranger61.2%+6.3 pp103
Ember Spirit64.8%+10.0 pp54
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,487 | 6:36 | 0–555%5–1052%10–1550% | |
| 1,283 | 21:30 | 10–1559%15–2063%20–2557%25–3052%30–3551% | |
| 1,244 | 5:05 | 0–554%5–1055%10–1550% | |
| 1,229 | 21:05 | 10–1562%15–2057%20–2552%25–3048% | |
| 491 | 7:43 | 0–555%5–1061%10–1556% | |
| 219 | 2:52 | 0–556%5–1048% | |
| 38 | 37:00 | 35–4063% | |
| 26 | 28:00 | 25–3031% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon100.0%+45.2 pp9
Gyrocopter75.0%+20.2 pp32
Bloodseeker80.0%+25.2 pp15
Sand King77.8%+23.0 pp18
Invoker63.0%+8.1 pp135
Zeus64.2%+9.4 pp67
Drow Ranger63.0%+8.2 pp73
Phantom Assassin67.7%+12.8 pp34
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma28.3%-26.6 pp46
Io36.4%-18.5 pp33
Spirit Breaker44.6%-10.3 pp101
Enchantress28.6%-26.3 pp14
Earth Spirit38.9%-15.9 pp36
Outworld Devourer46.5%-8.4 pp99
Vengeful Spirit39.4%-15.4 pp33
Dragon Knight48.4%-6.5 pp122
The column in pp represents the difference from the hero's overall win rate (54.8%); the last number is the sample size.
