Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 76 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 56.5% | 627 matches |
| 35 to 50 min | 55.8% | 634 matches |
| 50 min or more | 47.4% | 154 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango60.0%
Clarity33.3%
Sentry Ward66.7%
Blood Grenade66.7%
Iron Branch0.0%
Magic Stick50.0%
Observer Ward50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Keeper of the Light76.7%+21.7 pp30
Dazzle78.3%+23.3 pp23
Rubick62.8%+7.8 pp137
Phantom Lancer63.6%+8.7 pp77
Phoenix72.0%+17.0 pp25
Ogre Magi64.8%+9.9 pp54
Ember Spirit63.5%+8.5 pp63
Pudge58.2%+3.2 pp184
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon91.7%+36.7 pp12
Storm Spirit74.2%+19.2 pp31
Sand King77.3%+22.3 pp22
Zeus66.3%+11.3 pp83
Tidehunter66.3%+11.3 pp83
Ring Master70.0%+15.0 pp40
Silencer64.6%+9.7 pp65
Dark Willow63.5%+8.6 pp74
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma25.0%-30.0 pp52
Marci33.3%-21.6 pp33
Night Stalker42.4%-12.6 pp85
Spirit Breaker45.1%-9.9 pp133
Earthshaker46.4%-8.6 pp125
Enchantress33.3%-21.6 pp18
Rubick49.2%-5.8 pp189
Shadow Shaman46.0%-9.0 pp87
The column in pp represents the difference from the hero's overall win rate (55.0%); the last number is the sample size.
