Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 251 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.9% | 879 matches |
| 35 to 50 min | 53.2% | 1,206 matches |
| 50 min or more | 48.4% | 318 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch36.4%
Tango29.4%
Circlet38.5%
Quelling Blade55.6%
Magic Stick25.0%
Faerie Fire14.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Sven61.8%+8.8 pp340
Enigma65.2%+12.3 pp115
Abaddon68.9%+16.0 pp45
Keeper of the Light65.3%+12.4 pp75
Dawnbreaker59.4%+6.4 pp310
Lich60.1%+7.2 pp213
Dragon Knight58.0%+5.1 pp405
Shadow Shaman59.8%+6.9 pp214
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King65.9%+13.0 pp132
Kez65.4%+12.5 pp107
Nature's Prophet62.8%+9.8 pp188
Mars64.3%+11.4 pp112
Sniper61.2%+8.3 pp201
Timbersaw61.7%+8.8 pp167
Shadow Fiend63.6%+10.6 pp107
Techies58.7%+5.7 pp358
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma39.0%-13.9 pp100
Juggernaut46.9%-6.1 pp525
Sven46.5%-6.5 pp353
Earth Spirit44.3%-8.7 pp174
Ember Spirit46.1%-6.8 pp243
Rubick48.5%-4.5 pp617
Warlock42.6%-10.4 pp94
Dazzle43.5%-9.4 pp108
The column in pp represents the difference from the hero's overall win rate (52.9%); the last number is the sample size.
