Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 660 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.1% | 1,040 matches |
| 35 to 50 min | 47.0% | 975 matches |
| 50 min or more | 49.0% | 257 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch52.7%
Faerie Fire51.9%
Circlet51.1%
Tango52.1%
Magic Stick52.7%
Mantle of Intelligence48.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,253 | 50.9% | 2:14 | |
| 1,818 | 52.6% | 2:42 | |
| 825 | 51.9% | 2:43 | |
| 3,029 | 53.1% | 13:38 | |
| 1,005 | 55.3% | 20:58 | |
| 1,096 | 56.7% | 21:04 | |
| 1,039 | 58.0% | 24:02 | |
| 886 | 47.2% | 29:53 | |
| 1,859 | 62.1% | 30:11 | |
| 1,191 | 63.1% | 32:16 | |
| 744 | 65.2% | 35:29 | |
| 360 | 64.7% | 43:26 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sven62.3%+12.3 pp257
Legion Commander61.3%+11.3 pp155
Nyx Assassin58.3%+8.3 pp290
Oracle60.9%+10.9 pp128
Dazzle61.4%+11.4 pp114
Undying56.3%+6.3 pp213
Anti-Mage55.6%+5.6 pp270
Clockwerk63.3%+13.3 pp49
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,029 | 13:38 | 10–1558%15–2042% | |
| 1,859 | 30:11 | 20–2574%25–3068%30–3560%35–4050%40–4544% | |
| 1,818 | 2:42 | 0–553%5–1052% | |
| 1,253 | 2:14 | 0–550%5–1062% | |
| 1,191 | 32:16 | 25–3068%30–3565%35–4056%40–4558% | |
| 1,096 | 21:04 | 15–2066%20–2555%25–3041% | |
| 1,039 | 24:02 | 15–2085%20–2565%25–3048%30–3540% | |
| 1,005 | 20:58 | 15–2063%20–2553%25–3049% | |
| 886 | 29:53 | 20–2556%25–3045%30–3543%35–4047%40–4552% | |
| 825 | 2:43 | 0–552%5–1053% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King69.2%+19.2 pp120
Tidehunter60.5%+10.4 pp268
Puck64.3%+14.3 pp98
Batrider73.9%+23.9 pp23
Mars63.3%+13.3 pp90
Tiny60.2%+10.2 pp123
Centaur Warrunner61.6%+11.6 pp86
Slardar61.1%+11.1 pp90
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Riki33.3%-16.7 pp111
Invoker42.1%-7.9 pp387
Outworld Devourer42.6%-7.5 pp322
Winter Wyvern42.9%-7.1 pp212
Io40.4%-9.6 pp109
Phoenix41.0%-9.0 pp122
Dazzle39.3%-10.7 pp84
Pudge46.2%-3.8 pp643
The column in pp represents the difference from the hero's overall win rate (50.0%); the last number is the sample size.
