Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 71 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 38.5% | 52 matches |
| 35 to 50 min | 45.0% | 40 matches |
| 50 min or more | 16.7% | 6 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango32.4%
Blood Grenade33.3%
Sentry Ward44.0%
Iron Branch38.1%
Circlet53.3%
Magic Stick26.7%
Wind Lace33.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna85.7%+43.6 pp7
Magnus83.3%+41.3 pp6
Skywrath Mage64.3%+22.2 pp14
Clockwerk80.0%+37.9 pp5
Earthshaker60.0%+17.9 pp15
Outworld Devourer61.5%+19.5 pp13
Dragon Knight54.6%+12.5 pp22
Tinker100.0%+57.9 pp2
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Assassin85.7%+43.6 pp7
Queen of Pain77.8%+35.7 pp9
Venomancer100.0%+57.9 pp3
Dark Seer83.3%+41.3 pp6
Terrorblade83.3%+41.3 pp6
Undying70.0%+27.9 pp10
Riki66.7%+24.6 pp12
Pangolier80.0%+37.9 pp5
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Timbersaw0.0%-42.1 pp9
Winter Wyvern0.0%-42.1 pp7
Outworld Devourer20.0%-22.1 pp15
Snapfire12.5%-29.6 pp8
Mars12.5%-29.6 pp8
Razor0.0%-42.1 pp4
Marci0.0%-42.1 pp4
Disruptor14.3%-27.8 pp7
The column in pp represents the difference from the hero's overall win rate (42.1%); the last number is the sample size.
