Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 52 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 33.7% | 98 matches |
| 35 to 50 min | 58.5% | 82 matches |
| 50 min or more | 66.7% | 15 matches |
Starting items
Iron Branch100.0%
Magic Stick100.0%
Magic Wand100.0%
Enchanted Mango100.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 12 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 66.7% | 12.5% | -0:58 | |
| 83.3% | 20.0% | 2:04 | |
| 83.3% | 20.0% | 11:47 | |
| 75.0% | 22.2% | – | |
| 25.0% | 66.7% | – | |
| 16.7% | 0.0% | – | |
| 8.3% | 100.0% | – | |
| 8.3% | 0.0% | – | |
| 8.3% | 0.0% | – | |
| 8.3% | 0.0% | – | |
| 8.3% | 0.0% | – | |
| 8.3% | 0.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Magnus68.8%+21.5 pp32
Enchantress100.0%+52.8 pp4
Beastmaster85.7%+38.5 pp7
Tidehunter64.5%+17.3 pp31
Earthshaker62.9%+15.6 pp35
Lina65.4%+18.2 pp26
Night Stalker68.4%+21.2 pp19
Lycan100.0%+52.8 pp3
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (1 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1 | 11:47 | 10–150% | |
| 1 | 2:04 | 0–50% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain79.2%+32.0 pp24
Nature's Prophet78.6%+31.4 pp14
Batrider85.7%+38.5 pp7
Warlock75.0%+27.8 pp12
Skywrath Mage59.1%+11.9 pp44
Shadow Fiend66.7%+19.5 pp18
Storm Spirit72.7%+25.5 pp11
Leshrac72.7%+25.5 pp11
The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.
