Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 260 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.2% | 691 matches |
| 35 to 50 min | 48.0% | 469 matches |
| 50 min or more | 47.1% | 121 matches |
Starting items
Iron Branch90.9%
Tango81.8%
Observer Ward72.7%
Circlet45.5%
Faerie Fire36.4%
Blood Grenade36.4%
Quelling Blade27.3%
Enchanted Mango27.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 174 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 15.5% | 48.2% | 1:55 | |
| 40.8% | 50.7% | 1:58 | |
| 63.8% | 53.2% | 6:42 | |
| 52.9% | 53.3% | 6:43 | |
| 15.5% | 44.4% | 10:28 | |
| 89.1% | 51.0% | 14:35 | |
| 6.9% | 100.0% | 17:16 | |
| 12.1% | 57.1% | 19:04 | |
| 21.3% | 81.1% | 20:55 | |
| 10.9% | 79.0% | – | |
| 8.6% | 86.7% | – | |
| 8.0% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma71.1%+21.9 pp45
Medusa75.0%+25.8 pp24
Juggernaut59.5%+10.2 pp269
Witch Doctor60.6%+11.4 pp170
Clockwerk71.4%+22.2 pp21
Arc Warden62.7%+13.5 pp59
Bane64.9%+15.6 pp37
Dawnbreaker58.3%+9.1 pp96
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (11 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9 | 14:35 | 10–1520%15–200%20–250% | |
| 8 | 6:43 | 0–525%5–100%10–150% | |
| 7 | 6:52 | 5–1014% | |
| 5 | 2:08 | 0–50% | |
| 3 | 1:55 | 0–533% | |
| 2 | 14:58 | 10–150%15–200% | |
| 1 | 9:24 | 5–100% | |
| 1 | 19:04 | 15–200% | |
| 1 | 11:47 | 10–150% | |
| 1 | 10:28 | 10–150% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger65.0%+15.8 pp160
Jakiro64.6%+15.4 pp82
Timbersaw59.8%+10.6 pp112
Shadow Fiend60.3%+11.0 pp78
Shadow Demon65.6%+16.4 pp32
Mars58.3%+9.1 pp84
Lion53.2%+3.9 pp284
Witch Doctor53.7%+4.4 pp190
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Troll Warlord23.8%-25.4 pp21
Spectre37.5%-11.7 pp112
Spirit Breaker41.9%-7.3 pp310
Venomancer35.6%-13.7 pp59
Visage33.3%-15.9 pp39
Luna43.2%-6.0 pp206
Legion Commander43.0%-6.2 pp193
Void Spirit39.8%-9.5 pp88
The column in pp represents the difference from the hero's overall win rate (49.2%); the last number is the sample size.
