Magnus

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
165
Win rate
47.9%
Adjusted WR
40.4%
Pick rate
0.9%
Position in the role
#49 of 124
Score
B63/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 280 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

36 matches · 63.9% win rate · 12.9% of matches
Shockwave
1
Skewer
2
Shockwave
3
Skewer
4
Shockwave
5
Reverse Polarity
6
Shockwave
7
Skewer
8
Skewer
9
Empower
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Shockwave Returns to Magnus
Picked 39.9% · Win 66.3%
Best win rate
25
+0.8s Reverse Polarity Stun Duration
Picked 60.1% · Win 62.7%
Most picked
+125 Shockwave Damage
Picked 62.6% · Win 58.5%
Most picked
20
+15% Skewer Damage Per Distance Travelled
Picked 37.4% · Win 63.5%
Best win rate
+14 All Attributes per hero hit with Reverse Polarity
Picked 16.9% · Win 54.4%
15
-5s Skewer Cooldown
Picked 83.1% · Win 56.1%
Main pick
+1.5 Mana Regen
Picked 25.1% · Win 54.2%
Best win rate
10
+1.25s Skewer Slow Duration
Picked 74.9% · Win 48.7%
Most picked

By match duration

Up to 35 min49.1%615 matches
35 to 50 min46.5%355 matches
50 min or more48.9%88 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade49.7%
  • Tango50.6%
  • Boots of Speed46.6%
  • Sentry Ward51.7%
  • Magic Stick50.6%
  • Iron Branch52.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand51450.8%4:27
Infused Raindrops8140.7%6:02
Ring of Basilius69749.9%8:23
Blink Dagger1,43049.5%16:10
Force Staff39954.1%25:24
Aether Lens8354.2%26:48
Eul's Scepter of Divinity5360.4%26:59

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger1,43016:10
10–1554%15–2049%20–2541%
Ring of Basilius6978:23
0–543%5–1054%10–1535%15–2053%
Magic Wand5144:27
0–552%5–1049%
Force Staff39925:24
20–2561%25–3048%30–3558%
Aether Lens8326:48
20–2548%25–3050%30–3563%
Infused Raindrops816:02
5–1041%
Eul's Scepter of Divinity5326:59
25–3060%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.9%); the last number is the sample size.