Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 191 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.4% | 232 matches |
| 35 to 50 min | 48.9% | 268 matches |
| 50 min or more | 53.1% | 64 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.1%
Iron Branch47.9%
Gauntlets of Strength47.4%
Quelling Blade47.8%
Circlet47.2%
Faerie Fire49.4%
Observer Ward49.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 58 | 48.3% | 1:28 | |
| 1,828 | 47.5% | 1:50 | |
| 250 | 41.2% | 4:36 | |
| 1,283 | 48.0% | 4:41 | |
| 542 | 44.5% | 12:48 | |
| 404 | 46.3% | 13:46 | |
| 482 | 56.4% | 16:13 | |
| 289 | 45.7% | 16:34 | |
| 1,255 | 52.5% | 21:51 | |
| 1,241 | 47.1% | 27:22 | |
| 250 | 53.6% | 27:26 | |
| 505 | 59.2% | 31:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Phantom Lancer75.5%+24.7 pp49
Disruptor67.3%+16.5 pp55
Riki73.7%+22.9 pp19
Outworld Devourer64.3%+13.5 pp56
Tusk75.0%+24.2 pp16
Brewmaster76.9%+26.1 pp13
Muerta80.0%+29.2 pp10
Clinkz70.0%+19.2 pp20
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,828 | 1:50 | 0–548%5–1035% | |
| 1,283 | 4:41 | 0–551%5–1046%10–1525% | |
| 1,255 | 21:51 | 10–1570%15–2058%20–2553%25–3044%30–3544% | |
| 1,241 | 27:22 | 15–2047%20–2552%25–3047%30–3542%35–4046% | |
| 542 | 12:48 | 10–1548%15–2030% | |
| 505 | 31:17 | 20–2585%25–3060%30–3563%35–4046% | |
| 482 | 16:13 | 10–1570%15–2053%20–2550% | |
| 404 | 13:46 | 5–1062%10–1545%15–2045%20–2544% | |
| 289 | 16:34 | 10–1544%15–2047%20–2541% | |
| 250 | 4:36 | 0–538%5–1046% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tidehunter67.3%+16.5 pp52
Kez71.0%+20.2 pp31
Snapfire66.1%+15.3 pp56
Techies61.1%+10.3 pp72
Ring Master63.9%+13.1 pp36
Lich59.3%+8.5 pp59
Slark56.7%+5.9 pp90
Nature's Prophet62.9%+12.0 pp35
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle28.6%-22.3 pp21
Huskar28.6%-22.3 pp21
Lycan14.3%-36.5 pp7
Razor35.3%-15.5 pp34
Axe41.7%-9.2 pp72
Dark Willow40.7%-10.1 pp59
Vengeful Spirit37.8%-13.0 pp37
Skywrath Mage40.4%-10.4 pp52
The column in pp represents the difference from the hero's overall win rate (50.8%); the last number is the sample size.
