Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 599 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talent data is not yet available.
By match duration
| Up to 35 min | 48.8% | 252 matches |
| 35 to 50 min | 48.1% | 77 matches |
| 50 min or more | 45.0% | 20 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch44.3%
Tango42.2%
Circlet45.5%
Quelling Blade41.1%
Faerie Fire50.0%
Magic Stick40.9%
Slippers of Agility30.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 71 | 45.1% | 1:35 | |
| 32 | 37.5% | 2:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage81.8%+36.9 pp11
Bounty Hunter67.5%+22.6 pp40
Enigma72.2%+27.3 pp18
Oracle70.0%+25.1 pp20
Dragon Knight61.1%+16.2 pp54
Doom66.7%+21.8 pp24
Anti-Mage71.4%+26.5 pp14
Marci66.7%+21.8 pp18
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 71 | 1:35 | 0–545% | |
| 32 | 2:00 | 0–538% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lone Druid78.6%+33.7 pp14
Monkey King70.6%+25.7 pp17
Warlock71.4%+26.5 pp14
Magnus59.1%+14.2 pp44
Batrider83.3%+38.4 pp6
Anti-Mage54.4%+9.5 pp57
Invoker51.7%+6.8 pp89
Hoodwink55.6%+10.7 pp45
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dragon Knight30.0%-14.9 pp60
Lycan11.1%-33.8 pp9
Pudge38.3%-6.6 pp120
Queen of Pain29.2%-15.7 pp24
Nyx Assassin34.8%-10.1 pp46
Faceless Void28.6%-16.3 pp21
Winter Wyvern30.8%-14.1 pp26
Ring Master30.8%-14.1 pp26
The column in pp represents the difference from the hero's overall win rate (44.9%); the last number is the sample size.
