Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 452 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 54.8% | 591 matches |
| 35 to 50 min | 50.7% | 556 matches |
| 50 min or more | 45.9% | 133 matches |
Starting items
Observer Ward100.0%
Tango100.0%
Iron Branch60.0%
Circlet60.0%
Faerie Fire40.0%
Blood Grenade20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 55 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 18.2% | 60.0% | 3:33 | |
| 27.3% | 60.0% | 4:02 | |
| 58.2% | 87.5% | 13:02 | |
| 30.9% | 82.4% | 14:19 | |
| 12.7% | 100.0% | 20:09 | |
| 21.8% | 91.7% | 22:45 | |
| 23.6% | 100.0% | 26:18 | |
| 52.7% | 72.4% | – | |
| 10.9% | 50.0% | – | |
| 9.1% | 80.0% | – | |
| 9.1% | 60.0% | – | |
| 7.3% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna80.8%+28.7 pp26
Witch Doctor66.7%+14.6 pp69
Shadow Shaman65.1%+13.0 pp63
Vengeful Spirit68.4%+16.3 pp38
Bounty Hunter66.0%+13.9 pp50
Brewmaster70.4%+18.3 pp27
Nyx Assassin63.2%+11.1 pp68
Largo75.0%+22.9 pp16
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 13:02 | 10–15100%15–20100% | |
| 3 | 13:25 | 5–10100%10–15100%15–20100% | |
| 3 | 14:19 | 5–10100%15–20100% | |
| 3 | 9:56 | 5–10100%10–150% | |
| 3 | 17:57 | 15–2067% | |
| 2 | 6:52 | 0–5100%10–150% | |
| 2 | 19:55 | 15–20100%20–250% | |
| 1 | 18:05 | 15–20100% | |
| 1 | 4:02 | 0–5100% | |
| 1 | 3:36 | 0–5100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Axe63.4%+11.3 pp82
Drow Ranger63.6%+11.5 pp77
Lina61.8%+9.7 pp102
Storm Spirit66.7%+14.6 pp42
Rubick58.9%+6.8 pp168
Lion58.5%+6.3 pp142
Shadow Fiend66.7%+14.6 pp33
Winter Wyvern60.5%+8.4 pp76
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Abaddon17.7%-34.5 pp17
Night Stalker38.6%-13.5 pp88
Ogre Magi39.5%-12.6 pp81
Ancient Apparition34.5%-17.6 pp29
Anti-Mage44.4%-7.8 pp133
Beastmaster25.0%-27.1 pp12
Lycan25.0%-27.1 pp12
Enigma37.1%-15.0 pp35
The column in pp represents the difference from the hero's overall win rate (52.1%); the last number is the sample size.
