Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 528 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 56.2% | 473 matches |
| 35 to 50 min | 49.9% | 329 matches |
| 50 min or more | 41.3% | 75 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.3%
Blood Grenade51.1%
Sentry Ward52.6%
Iron Branch49.7%
Boots of Speed50.2%
Faerie Fire49.5%
Circlet51.9%
Wind Lace51.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 554 | 53.1% | 6:17 | |
| 441 | 49.2% | 7:54 | |
| 199 | 58.3% | 14:23 | |
| 292 | 50.3% | 15:05 | |
| 226 | 48.7% | 21:47 | |
| 81 | 56.8% | 22:02 | |
| 363 | 55.7% | 30:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Nyx Assassin70.5%+17.9 pp44
Warlock83.3%+30.8 pp12
Disruptor69.8%+17.2 pp43
Witch Doctor66.7%+14.1 pp51
Phantom Lancer62.9%+10.3 pp70
Vengeful Spirit69.2%+16.7 pp26
Bane76.9%+24.3 pp13
Largo76.9%+24.3 pp13
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 554 | 6:17 | 0–552%5–1053%10–1552% | |
| 441 | 7:54 | 0–538%5–1050%10–1551% | |
| 363 | 30:17 | 25–3057%30–3559%35–4045% | |
| 292 | 15:05 | 10–1558%15–2046% | |
| 226 | 21:47 | 15–2036%20–2552%25–3054% | |
| 199 | 14:23 | 10–1561%15–2055% | |
| 81 | 22:02 | 20–2557% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend80.0%+27.4 pp20
Wraith King72.0%+19.4 pp25
Lifestealer63.5%+10.9 pp63
Drow Ranger64.7%+12.1 pp51
Grimstroke65.2%+12.7 pp46
Tidehunter64.1%+11.6 pp53
Sniper66.7%+14.1 pp36
Tusk67.7%+15.2 pp31
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Abaddon10.0%-42.6 pp10
Ancient Apparition23.8%-28.8 pp21
Enigma32.0%-20.6 pp25
Clinkz26.7%-25.9 pp15
Night Stalker39.7%-12.9 pp63
Anti-Mage42.9%-9.7 pp84
Witch Doctor41.9%-10.6 pp62
Ogre Magi40.0%-12.6 pp45
The column in pp represents the difference from the hero's overall win rate (52.6%); the last number is the sample size.
