Huskar

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
533
Win rate
43.7%
Adjusted WR
39.6%
Pick rate
0.8%
Position in the role
#59 of 127
Score
B55/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 206 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

12 matches · 66.7% win rate · 5.8% of matches
Burning Spear
1
Berserker's Blood
2
Berserker's Blood
3
Burning Spear
4
Berserker's Blood
5
Life Break
6
Berserker's Blood
7
Inner Fire
8
Burning Spear
9
Burning Spear
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+6s Burning Spear Duration
Picked 33.5% · Win 62.5%
25
+22% Life Break Damage
Picked 66.5% · Win 65.0%
Main pick
+30% Berserker's Blood Regen
Picked 67.1% · Win 54.5%
Most picked
20
-5s Life Break Cooldown
Picked 32.9% · Win 55.3%
Best win rate
+5 Burning Spear Burn Damage
Picked 42.0% · Win 41.7%
15
+12% Lifesteal
Picked 58.0% · Win 51.6%
Main pick
+0.75s Inner Fire Duration
Picked 78.6% · Win 42.9%
Most picked
10
+2s Life Break Slow Duration
Picked 21.4% · Win 48.1%
Best win rate

By match duration

Up to 35 min47.2%475 matches
35 to 50 min47.9%236 matches
50 min or more48.5%33 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Gauntlets of Strength43.9%
  • Faerie Fire42.3%
  • Tango42.6%
  • Iron Branch45.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer21737.3%1:51
Magic Wand6341.3%2:33
Armlet of Mordiggian90644.9%10:14
Blink Dagger29749.8%14:53
Dragon Lance25942.5%15:51
Force Staff9248.9%20:26
Hurricane Pike8548.2%21:39
Black King Bar33047.9%24:45
Aghanim's Scepter18558.4%30:04

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Armlet of Mordiggian90610:14
5–1055%10–1539%
Black King Bar33024:45
20–2551%25–3044%30–3547%
Blink Dagger29714:53
10–1564%15–2039%
Dragon Lance25915:51
10–1551%15–2039%
Bracer2171:51
0–537%
Aghanim's Scepter18530:04
25–3062%30–3559%35–4046%
Force Staff9220:26
15–2058%20–2545%
Hurricane Pike8521:39
20–2548%
Magic Wand632:33
0–541%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.4%); the last number is the sample size.