Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 187 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.4% | 573 matches |
| 35 to 50 min | 47.0% | 364 matches |
| 50 min or more | 45.7% | 70 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength48.9%
Faerie Fire49.8%
Tango49.2%
Iron Branch47.6%
Observer Ward51.1%
Magic Stick50.2%
Circlet50.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 434 | 48.9% | 1:43 | |
| 581 | 50.3% | 4:45 | |
| 3,369 | 49.5% | 8:53 | |
| 2,094 | 54.4% | 13:41 | |
| 876 | 59.8% | 17:03 | |
| 1,025 | 53.1% | 18:45 | |
| 659 | 65.6% | 22:22 | |
| 636 | 66.7% | 23:14 | |
| 971 | 53.9% | 24:02 | |
| 2,274 | 51.8% | 24:12 | |
| 895 | 54.6% | 24:44 | |
| 1,723 | 59.3% | 28:02 |
Best allies
Win rate with each ally (minimum of 1 matches).
Venomancer76.5%+30.1 pp17
Phoenix72.7%+26.4 pp22
Alchemist80.0%+33.7 pp10
Luna57.8%+11.4 pp71
Leshrac77.8%+31.4 pp9
Dawnbreaker59.5%+13.2 pp42
Windranger53.8%+7.4 pp93
Slark54.6%+8.2 pp66
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,369 | 8:53 | 5–1054%10–1539% | |
| 2,274 | 24:12 | 15–2063%20–2554%25–3046%30–3548%35–4035% | |
| 2,094 | 13:41 | 5–1076%10–1559%15–2044%20–2539% | |
| 1,723 | 28:02 | 15–2062%20–2563%25–3063%30–3555%35–4053% | |
| 1,025 | 18:45 | 10–1552%15–2053%20–2553%25–3057%30–3554% | |
| 971 | 24:02 | 15–2052%20–2552%25–3059%30–3552%35–4056% | |
| 895 | 24:44 | 15–2053%20–2554%25–3058%30–3552%35–4066% | |
| 876 | 17:03 | 10–1567%15–2056%20–2559%25–3047% | |
| 659 | 22:22 | 15–2069%20–2568%25–3064%30–3554% | |
| 636 | 23:14 | 15–2071%20–2570%25–3062%30–3558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Anti-Mage63.4%+17.0 pp112
Weaver73.9%+27.6 pp23
Tidehunter63.1%+16.7 pp65
Ember Spirit62.3%+16.0 pp61
Kunkka69.6%+23.2 pp23
Silencer61.4%+15.0 pp44
Ring Master62.2%+15.8 pp37
Grimstroke59.3%+12.9 pp54
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Viper27.5%-18.9 pp51
Invoker32.5%-13.9 pp117
Ursa26.3%-20.0 pp38
Bounty Hunter31.8%-14.5 pp66
Vengeful Spirit27.3%-19.1 pp33
Juggernaut32.9%-13.5 pp73
Pugna23.8%-22.5 pp21
Night Stalker32.7%-13.6 pp55
The column in pp represents the difference from the hero's overall win rate (46.4%); the last number is the sample size.
