Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 144 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 46.0% | 715 matches |
| 35 to 50 min | 46.2% | 543 matches |
| 50 min or more | 45.8% | 107 matches |
Starting items
Gauntlets of Strength100.0%
Faerie Fire100.0%
Iron Branch75.0%
Tango75.0%
Magic Stick62.5%
Observer Ward62.5%
Circlet25.0%
Blood Grenade25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 75 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 13.3% | 80.0% | 2:29 | |
| 12.0% | 55.6% | 2:29 | |
| 37.3% | 64.3% | 8:41 | |
| 89.3% | 58.2% | 11:41 | |
| 42.7% | 62.5% | 13:37 | |
| 9.3% | 71.4% | 19:37 | |
| 21.3% | 75.0% | 23:50 | |
| 17.3% | 100.0% | – | |
| 10.7% | 87.5% | – | |
| 8.0% | 83.3% | – | |
| 8.0% | 66.7% | – | |
| 8.0% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker63.6%+17.7 pp55
Nyx Assassin59.5%+13.6 pp84
Phoenix64.5%+18.6 pp31
Wraith King61.4%+15.4 pp44
Io61.8%+15.8 pp34
Venomancer63.0%+17.0 pp27
Lifestealer52.7%+6.8 pp110
Winter Wyvern54.8%+8.9 pp73
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6 | 11:41 | 5–1067%10–150%15–200% | |
| 2 | 2:29 | 0–550% | |
| 2 | 10:39 | 0–50%15–200% | |
| 2 | 8:41 | 5–100%10–15100% | |
| 2 | 2:29 | 0–550% | |
| 2 | 15:55 | 10–15100%15–200% | |
| 2 | 18:17 | 15–2050% | |
| 2 | 19:37 | 15–200%20–25100% | |
| 1 | 13:37 | 10–15100% | |
| 1 | 23:50 | 20–250% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Kunkka72.4%+26.5 pp29
Weaver71.4%+25.5 pp28
Anti-Mage59.6%+13.7 pp151
Ember Spirit61.3%+15.4 pp75
Venomancer70.0%+24.1 pp20
Slardar61.1%+15.2 pp54
Tidehunter56.8%+10.9 pp95
Grimstroke58.9%+13.0 pp56
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter30.0%-15.9 pp80
Ursa27.1%-18.9 pp48
Viper32.9%-13.1 pp73
Juggernaut34.9%-11.0 pp106
Shadow Shaman33.7%-12.2 pp83
Phantom Assassin29.0%-17.0 pp38
Invoker36.7%-9.2 pp147
Abaddon22.2%-23.7 pp18
The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.
