Hoodwink

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
2,391
Win rate
46.7%
Adjusted WR
44.7%
Pick rate
5.0%
Position in the role
#40 of 127
Score
A71/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 1,439 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

115 matches · 47.8% win rate · 8.0% of matches
Bushwhack
1
Acorn Shot
2
Bushwhack
3
Acorn Shot
4
Bushwhack
5
Sharpshooter
6
Bushwhack
7
Scurry
8
Acorn Shot
9
Acorn Shot
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+400 Sharpshooter Max Damage
Picked 77.9% · Win 59.6%
Most picked
25
2 Acorn Shot Charges
Picked 22.1% · Win 62.3%
Best win rate
Sharpshooter Provides Vision While Charging
Picked 58.7% · Win 57.9%
Main pick
20
+2 Acorn Shot Bounces
Picked 41.3% · Win 55.9%
+1 Scurry Ability Charge
Picked 88.2% · Win 52.5%
Most picked
15
+10 Agility
Picked 11.8% · Win 52.5%
Best win rate
+50 Bushwhack Damage
Picked 60.3% · Win 46.7%
Most picked
10
+175 Health
Picked 39.8% · Win 47.1%
Best win rate

By match duration

Up to 35 min50.4%528 matches
35 to 50 min48.0%354 matches
50 min or more32.2%90 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango46.1%
  • Blood Grenade45.8%
  • Iron Branch46.5%
  • Sentry Ward46.3%
  • Magic Stick47.2%
  • Faerie Fire46.8%
  • Circlet45.8%
  • Orb of Blight42.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand4,16146.9%6:16
Infused Raindrops1,03349.4%7:52
Urn of Shadows3,00247.6%8:26
Ring of Basilius4,96047.4%8:53
Essence Distiller2,18348.7%15:09
Rod of Atos1,59651.2%23:01
Aether Lens72553.4%24:10
Glimmer Cape1,60546.9%24:58
Blink Dagger1,24158.2%25:46
Eul's Scepter of Divinity1,39551.0%26:31
Force Staff1,16347.7%26:34
Gleipnir83658.5%31:31

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius4,9608:53
0–547%5–1046%10–1549%15–2049%20–2543%
Magic Wand4,1616:16
0–548%5–1046%10–1544%15–2049%20–2550%
Urn of Shadows3,0028:26
0–550%5–1046%10–1550%15–2044%
Essence Distiller2,18315:09
5–1048%10–1552%15–2047%20–2541%
Glimmer Cape1,60524:58
15–2051%20–2549%25–3047%30–3540%35–4036%
Rod of Atos1,59623:01
15–2055%20–2550%25–3051%30–3547%
Eul's Scepter of Divinity1,39526:31
15–2053%20–2550%25–3052%30–3550%35–4053%40–4548%
Blink Dagger1,24125:46
15–2056%20–2561%25–3056%30–3559%35–4051%
Force Staff1,16326:34
15–2056%20–2548%25–3046%30–3547%35–4049%
Infused Raindrops1,0337:52
0–552%5–1049%10–1549%15–2037%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.1%); the last number is the sample size.