Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 302 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.3% | 596 matches |
| 35 to 50 min | 56.0% | 643 matches |
| 50 min or more | 56.0% | 168 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.5%
Iron Branch52.6%
Faerie Fire51.3%
Circlet46.6%
Observer Ward68.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 35 | 54.3% | 3:00 | |
| 70 | 60.0% | 9:55 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spectre66.3%+14.1 pp92
Riki69.2%+17.1 pp52
Night Stalker60.7%+8.5 pp150
Lich57.6%+5.4 pp283
Spirit Breaker58.6%+6.4 pp169
Jakiro70.8%+18.7 pp24
Phoenix62.0%+9.8 pp71
Sniper60.2%+8.0 pp98
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 70 | 9:55 | 5–1066%10–1553% | |
| 35 | 3:00 | 0–554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend69.7%+17.5 pp66
Nature's Prophet67.5%+15.3 pp83
Kez68.7%+16.5 pp67
Chaos Knight73.9%+21.7 pp23
Lion58.9%+6.7 pp282
Timbersaw64.7%+12.5 pp68
Axe59.9%+7.7 pp187
Tidehunter60.5%+8.3 pp157
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lycan29.7%-22.5 pp37
Phoenix40.4%-11.8 pp104
Ring Master42.9%-9.3 pp105
Luna46.0%-6.2 pp224
Night Stalker45.4%-6.8 pp185
Dragon Knight47.1%-5.1 pp306
Pudge48.4%-3.8 pp432
Kunkka37.8%-14.3 pp37
The column in pp represents the difference from the hero's overall win rate (52.2%); the last number is the sample size.
