Faceless Void

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
24
Win rate
33.3%
Adjusted WR
18.0%
Pick rate
0.0%
Position in the role
#113 of 127
Score
D11/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 196 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

20 matches · 35.0% win rate · 10.2% of matches
Time Walk
1
Time Dilation
2
Time Walk
3
Time Lock
4
Time Walk
5
Chronosphere
6
Time Walk
7
Time Lock
8
Time Lock
9
Time Lock
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+20% Backtrack Chance
Picked 54.6% · Win 50.0%
Most picked
25
+140 Chronosphere AoE
Picked 45.5% · Win 80.0%
Best win rate
+80 Attack Speed during Chronosphere
Picked 64.7% · Win 72.7%
Main pick
20
-1.0s Time Walk Cooldown
Picked 35.3% · Win 50.0%
+35 Time Lock Damage
Picked 7.1% · Win 100.0%
Best win rate
15
+125 Time Walk Range
Picked 92.9% · Win 57.7%
Most picked
+6 Time Dilation DPS Per Cooldown
Picked 57.5% · Win 60.9%
Main pick
10
+0.5s Time Walk Backtrack Duration
Picked 42.5% · Win 23.5%

By match duration

Up to 35 min35.7%650 matches
35 to 50 min54.4%655 matches
50 min or more69.4%134 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango39.4%
  • Iron Branch46.4%
  • Quelling Blade23.5%
  • Faerie Fire35.3%
  • Blood Grenade58.8%
  • Magic Stick37.5%
  • Circlet53.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.3%); the last number is the sample size.