Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 346 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 58.7% | 421 matches |
| 35 to 50 min | 57.2% | 292 matches |
| 50 min or more | 50.0% | 80 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango53.5%
Blood Grenade54.2%
Iron Branch53.7%
Sentry Ward52.2%
Magic Stick52.7%
Faerie Fire54.6%
Ring of Regen53.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 30 | 50.0% | 3:00 | |
| 86 | 59.3% | 4:18 | |
| 175 | 55.4% | 9:58 | |
| 594 | 55.1% | 15:20 | |
| 401 | 58.9% | 27:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Tinker71.1%+13.3 pp45
Magnus71.1%+13.3 pp45
Razor77.3%+19.4 pp22
Spectre70.5%+12.6 pp44
Nyx Assassin65.2%+7.3 pp89
Windranger64.9%+7.1 pp94
Oracle69.1%+11.2 pp42
Anti-Mage63.1%+5.2 pp111
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 594 | 15:20 | 10–1560%15–2051%20–2558% | |
| 401 | 27:17 | 20–2563%25–3062%30–3549% | |
| 175 | 9:58 | 5–1052%10–1558% | |
| 86 | 4:18 | 0–559%5–1061% | |
| 30 | 3:00 | 0–550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Storm Spirit81.8%+24.0 pp33
Hoodwink72.3%+14.5 pp101
Lifestealer73.0%+15.1 pp74
Pugna75.6%+17.8 pp41
Zeus70.1%+12.3 pp77
Venomancer76.7%+18.8 pp30
Death Prophet76.7%+18.8 pp30
Dragon Knight65.8%+8.0 pp158
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle35.9%-22.0 pp53
Phantom Lancer39.3%-18.5 pp61
Rubick43.9%-14.0 pp130
Outworld Devourer44.6%-13.3 pp101
Phoenix45.5%-12.4 pp66
Spirit Breaker48.2%-9.7 pp110
Medusa30.8%-27.1 pp13
Axe49.5%-8.3 pp109
The column in pp represents the difference from the hero's overall win rate (57.8%); the last number is the sample size.
