Ember Spirit

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
90
Win rate
42.2%
Adjusted WR
32.5%
Pick rate
0.1%
Position in the role
#96 of 127
Score
D26/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 1,038 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

293 matches · 56.7% win rate · 28.2% of matches
Flame Guard
1
Sleight of Fist
2
Flame Guard
3
Searing Chains
4
Flame Guard
5
Fire Remnant
6
Flame Guard
7
Searing Chains
8
Searing Chains
9
Searing Chains
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

=2 Sleight of Fist Charges
Picked 69.1% · Win 57.5%
Most picked
25
-12s Remnant Charge Restore Time
Picked 30.9% · Win 61.9%
Best win rate
+50 Sleight of Fist Hero Damage
Picked 64.0% · Win 56.3%
Main pick
20
+50 Searing Chains Damage
Picked 36.0% · Win 53.7%
+100%% Flame Guard Damage Per Second
Picked 85.0% · Win 48.8%
Most picked
15
+0.8s Searing Chains Duration
Picked 15.0% · Win 55.2%
Best win rate
+12 Damage
Picked 11.0% · Win 43.5%
10
+165 Flame Guard Barrier Amount
Picked 89.0% · Win 46.8%
Main pick

By match duration

Up to 35 min53.5%1,172 matches
35 to 50 min49.7%768 matches
50 min or more47.2%193 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch44.8%
  • Tango44.9%
  • Circlet44.3%
  • Quelling Blade37.0%
  • Faerie Fire46.3%
  • Magic Stick41.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand3345.5%3:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand333:00
0–545%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.4%); the last number is the sample size.