Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 712 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.5% | 751 matches |
| 35 to 50 min | 51.1% | 532 matches |
| 50 min or more | 44.1% | 136 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.9%
Blood Grenade49.6%
Iron Branch48.2%
Magic Stick47.8%
Circlet48.8%
Sentry Ward48.2%
Faerie Fire49.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 316 | 47.5% | 4:08 | |
| 603 | 48.3% | 5:43 | |
| 373 | 49.9% | 16:20 | |
| 33 | 66.7% | 20:00 | |
| 129 | 56.6% | 24:22 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bloodseeker90.9%+40.8 pp11
Gyrocopter67.5%+17.4 pp40
Dragon Knight58.7%+8.5 pp133
Nyx Assassin61.4%+11.3 pp70
Dark Willow61.3%+11.2 pp62
Phantom Lancer59.3%+9.2 pp86
Bounty Hunter60.9%+10.8 pp64
Luna56.3%+6.1 pp112
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 603 | 5:43 | 0–549%5–1048% | |
| 373 | 16:20 | 10–1558%15–2047%20–2548% | |
| 316 | 4:08 | 0–549%5–1045% | |
| 129 | 24:22 | 20–2557%25–3056% | |
| 33 | 20:00 | 20–2567% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar69.2%+19.1 pp39
Shadow Demon81.8%+31.7 pp11
Drow Ranger62.3%+12.2 pp77
Shadow Fiend65.8%+15.7 pp38
Nature's Prophet63.0%+12.9 pp54
Sniper62.1%+12.0 pp58
Hoodwink58.1%+8.0 pp93
Pugna66.7%+16.6 pp27
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phoenix36.8%-13.3 pp57
Phantom Assassin34.4%-15.7 pp32
Keeper of the Light31.8%-18.3 pp22
Techies43.6%-6.5 pp110
Crystal Maiden42.9%-7.2 pp84
Tusk41.3%-8.8 pp63
Gyrocopter37.1%-13.0 pp35
Ember Spirit44.2%-5.9 pp104
The column in pp represents the difference from the hero's overall win rate (50.1%); the last number is the sample size.
